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LiteMath

Lightweight single source math library for graphics without issues

License: MIT codecov

LiteImage

Lightweight image implementation for most common tasts: mainly for algorithms prototyping.

  • Plain, simple and stupid as hammer
  • pitch-linear data layout
  • Close-to-shaders usage sematics
  • understandable by kernel_slicer, i.e. support automatic translation from C++ to GLSL
  • Native load/stote support for '.ppm','.bmp' and plain binary formats (line '.image4f')
  • Optional load/stote support for '.png' and '.jpg' via stb_image (-DUSE_STB_IMAGE=ON)

Examples

TBD

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Lightweight and simple math library for graphics

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