Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sakusei Byoutou Seikaku Saiaku no Nurse #506

Open
wants to merge 2 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions GameRes/GameRes.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -61,6 +61,7 @@
<Compile Include="FileSystem.cs" />
<Compile Include="FormatCatalog.cs" />
<Compile Include="GameRes.cs" />
<Compile Include="GameTitle.cs" />
<Compile Include="Image.cs" />
<Compile Include="ImageBMP.cs" />
<Compile Include="ImageJPEG.cs" />
Expand Down
70 changes: 70 additions & 0 deletions GameRes/GameTitle.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,70 @@
//! \file GameTitle.cs
//! \date Wed Jan 20 13:07:51 2016
//! \brief class for game titles localization.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//

using System.Globalization;

namespace GameRes
{
public class GameTitle : System.IEquatable<GameTitle>
{
public string EN { get; private set; }
public string Original { get; private set; }
public string Title
{
get
{
if ("ja" == CultureInfo.CurrentUICulture.TwoLetterISOLanguageName)
return Original;
else
return EN;
}
}

public GameTitle (string en) : this (en, en)
{
}

public GameTitle (string en, string jp)
{
EN = en;
Original = jp;
}

public override int GetHashCode ()
{
return Original.GetHashCode();
}

public override bool Equals (object obj)
{
return Equals (obj as GameTitle);
}

public bool Equals (GameTitle other)
{
return other != null && other.Original == this.Original;
}
}
}