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Dev Build Optimizations and dependency updates (#116)
Issue: ============== N/A What was done: ============== * Optimized the way the `DebugPlugin` renders the tile grid by using horizontal and vertical lines instead of rectangles for each tile. * Added a few pre-calculated constants related to level size. * Simplified `translate_transform_to_grid_space` code by using grid size constants. * Updated `bevy` to 0.13.2. * Updated all dependencies to latest versions. * Removed `lazy_static` dependency by replacing its usage with a Bevy `Resource`. * Removed unused `bevy` features.
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