This is a mod for Crusader King 3 (v1.5.0.1) that adds more than four hundred shortcuts to the game. The idea is to speed up interface interactions by diminishing the mouse usage with scoped shortcuts. They are scoped to the window that is opened, allowing the coverage of many different actions with same hotkeys.
The most frequent actions are mapped with easy-to-reach thinking, meaning they are mapped to the left side of the keyboard, where the hand rests, by the keys: 1-5, QWERT, ASDFG, ZXCVB, TAB and SPACE. The more uncommon actions (map view and few windows), are mapped to sequences which is usually initiated by SPACE. This configuration should help decreasing the mouse usage, allowing you to even combo hotkeys. Just keep in mind that there is a learning curve, since it requires memorization.
Since CK3 still don't support modding the file "Crusader King III/game/gui/shorcuts.shortcuts", you will have to replace your version with mine manually, otherwise the hotkeys won't work.
NOTE: When updating your mod version, you must again manually update the 'shortcuts.shortcuts'.
Download available on steam workshop.
- Extended Outliner: Amazing quality of life mod which was added and slightly modified to display income and war status of pinned characters. The 'cycling through armies' shortcut was added to it as well. Thanks 'Fun' for developing it; please don't forget to upvote his mod.
Right below you can learn every mapping added by this mod. Fortunately, most hotkeys you can also discover in-game by hovering buttons, but some just won't show up, like the opening portraits ones. For that, it is recommended to check the list below from time to time, while playing.
Hotkeys can be either global or window-scoped, meaning they change based on the window that is opened. The global ones should not be difficult to learn, but the scoped ones might be tricky. However, in order to ease memorization, the hotkeys were constructed with some logic in mind, which you can follow in the list below. Reading this a few times should get you going.
Key | Action |
---|---|
1, 2, 3, 4 | Navigate between tabs |
SPACE | Start sequential global hotkeys |
ESCAPE | Cancel most actions |
E | Confirm most actions. Also more related to positive actions |
Q | Decline most actions. Also more related to negative actions |
F | Open portraits, and toggle most checkboxes |
G | Open portraits, and create / Destroy items |
V | Grant land/title to vassal |
R | Open county/character religion. Also open elections |
T | Open county/character culture. |
B | Navigate one step back |
Below you can check all the available global hotkeys. Many of them are bound to sequences, which are keys you must press in a giving order with no more than one second of interval. For example, to pause the game you must press PAUSE, then PAUSE again. Such kind of hotkey will be noted in the following pattern through all the guide:
PAUSE > PAUSE
Key | Action |
---|---|
SPACE > W | Open focus and lifestyle window |
SPACE > R | Open religion panel |
SPACE > T | Open culture panel |
SPACE > F | Open your character panel |
SPACE > G | Open primary title panel |
SPACE > B | Open your house panel |
SPACE > C | Open your interaction menu |
Key | Action |
---|---|
TAB | Suggestions panel |
SPACE > TAB | Outliner panel |
SPACE > A | Your realm panel |
SPACE > S | Military panel |
SPACE > D | Council panel |
SPACE > Z | Court panel |
SPACE > X | Intrigue panel |
SPACE > C | Factions panel |
SPACE > V | Decisions panel |
Key | Action |
---|---|
SPACE > Q | Go to capital |
SPACE > 3 | Find character window |
SPACE > 4 | Find title |
SPACE > 5 | encyclopedia |
Key | Action |
---|---|
SPACE > 1 | Raise all armies when at war or Disband all when at peace |
These hotkeys will allow you to open pending notifications in the upper area of the screen and resolve them.
Key | Action |
---|---|
SPACE > 2 | Open the next pending action |
ALT + Q | Discard the next pending action |
N | Also open the next pending action |
E | Confirm the action |
Q | Decline the actions |
You can even dismiss event messages like the one above.
Key | Action |
---|---|
Q | Dismiss event messages. This shortcut has higher priority than others, meaning it will always close the event messages when other windows are opened |
All map views can be toggle by pressing a combination of buttons. All the sequences start by pressing 'SPACE' followed by 'E', then the key that matches the desired map view. Check the table below for all available options.
Key | Action |
---|---|
SPACE > E > E | Realm view |
SPACE > E > A | Duchies, de jure view |
SPACE > E > S | Kingdoms, de jure view |
SPACE > E > D | Empire, de jure view |
SPACE > E > F | Counties, de jure view |
SPACE > E > G | Baronies, de jure view |
SPACE > E > Q | Governments view |
SPACE > E > W | Development view |
SPACE > E > R | Religions view |
SPACE > E > T | Cultures view |
SPACE > E > 1 | Terrain 2D view |
SPACE > E > 2 | Terrain 3D view |
SPACE > E > 3 | No icons realm view |
SPACE > E > Z | Areas of realm view |
SPACE > E > X | Diplomacy view |
SPACE > E > C | Player view |
Different from the hotkeys above, all the next ones are bound to a window.
The HUD window shortcuts are only triggered when there is no other window opened.
Key | Action |
---|---|
V | Select an army you control that is visible in your screen |
Key | Action |
---|---|
C | Select an rally point you control that is visible in your screen |
Key | Action |
---|---|
R | Open your war overview |
T | Open liege's war overview (blue) |
F | Open a war you can enforce demands (+100 score) |
Key | Action |
---|---|
TAB | Toggle suggestion panel |
V | Select the last pending suggestion |
ALT + Q | Discard the last pending suggestion |
E | Confirm an opened suggestion |
Q | Decline an opened suggestion |
Key | Action |
---|---|
SPACE > TAB | Open outliner |
V | Cycle to the next army |
C | Pan to the selected army |
CTRL + 1 ~ 5 | save the selected army/character/domain into the slot 1 to 5 |
1 ~ 5 | select the army/character/domain saved in the slot 1 to 5 |
CTRL + ALT + 1 ~ 5 | save the selected army/character/domain into the slot 6 to 10 |
ALT + 1 ~ 5 | select the army/character/domain saved in the slot 6 to 10 |
Key | Action |
---|---|
E | Choose the selected option |
1, 2, 3, 4 | Navigate between options ![]() |
(watch out not to end up selecting an unwanted option with the hotkey)
Key | Action |
---|---|
SPACE > 3 | Open/close finder window |
Q | Open filters window |
T | Reverse the sorting |
1 | Sort by diplomacy |
2 | Sort by martial |
3 | Sort by stewardship |
4 | Sort by intrigue |
5 | Sort by learning |
R | When filter window is open, reset filters |
Key | Action |
---|---|
1, 2 | Navigate between tabs |
Q | Show other faiths |
E | Reform / Convert to religion |
R | Create head of faith |
F | Toggle only my group faiths checkbox |
F | Open head of faith profile, if any |
C | Open head of faith interaction menu, if any |
Key | Action |
---|---|
1, 2, 3, 4 | Navigate between the Era tabs |
F | Go to culture head profile |
C | Open culture head interaction menu |
Key | Action |
---|---|
1 | Show members |
2 | Show house branches |
F | Open house head profile |
C | Open house head interaction menu |
Q | Open legacies |
E | Open house tree |
Key | Action |
---|---|
1, 2, 3, 4 ,5 | select the holding by position |
ALT + 1 ~ 5 | select holding by position counting after the fifth |
Q | go to county location |
E | create new construction |
E | cancel on-progress construction |
E > E | upgrade holding |
E > R | upgrade available construction |
E > F | build or upgrade duchy construction |
E > C | build or upgrade special construction |
E > V | Grant land/title to vassal |
F > F | Open county owner profile |
F > C | Open county owner options menu |
F > E | Open county title |
G > G | Open holding owner profile |
G > C | Open holding owner options menu |
G > E | Open holding title |
R | Open county faith |
T | Open county culture |
5 | Go to siege, if any is happening |
Key | Action |
---|---|
1, 2, 3 | Navigate between tabs |
Q | Open your contract with your liege, and designate heir |
E | Change law |
F | Expand title loss panel |
R | Open election, if any |
Key | Action |
---|---|
E | Modify |
Q | Reset parameters |
F | Toggle use hook checkbox |
Key | Action |
---|---|
1, 2, 3 | Navigate between tabs |
4 | Open knights window |
5 | Open men-at-arms window |
E | Raise all armies |
Q | Disband all / Raise all armies |
R | Raise all as raiders |
T | Raise one mercenary army at a time. |
F | Select last created rally point |
G | Create new rally point |
V | Toggle reinforcement checkbox |
F | When holy order tab is open, create new holy order |
E | When knights window is open, invite knights |
Key | Action |
---|---|
E | Raise all armies |
Q | Raise only local armies |
R | Raise men at arms only |
T | Raise all armies as raiders |
F | Move rally point |
G | Destroy rally point |
Key | Action |
---|---|
5 | Select the county being sieged |
F | Select the sieging army |
G | Assault! |
Key | Action |
---|---|
1, 2, 3 | Navigate between Surrender, whie piece and enforce demands |
Q | Toggle allies |
T | Toggle enemies |
F | Open left primary member profile |
G | Open right primary member profile |
C | Right-click left primary member portrait |
V | Right-click right primary member portrait |
4 | Change beneficiary, if any |
Key | Action |
---|---|
1, 2 | Navigate between tabs |
Q | Decline |
E | Accept |
F | Open primary ally profile |
C | Right-click primary ally portrait |
G | Open primary enemy profile |
V | Right-click primary enemy portrait |
Key | Action |
---|---|
1, 2, 3 | Navigate between Surrender, whie piece and enforce demands |
Q | Toggle allies |
T | Toggle enemies |
F | Open enemy profile |
C | Right-click enemy portrait |
4 | Change Objective |
R > 1 | Select 'Holy War for county' Casus belli |
R > 2 | Select 'Holy War for duchy' Casus belli |
R > 3 | Select 'Holy War for kingdom' Casus belli |
R > 4 | Select 'Excomunication War' casus belli |
R > 5 | Select 'Crusade / Jihad' casus belli |
R > Q | Select 'Conquer county' casus belli |
R > W | Select 'Conquer duchy' casus belli |
R > E | Select 'Invade kingdom' casus belli |
R > R | Select 'Your claim' Casus belli |
R > C | Select 'Subjugation' or 'Independence War' Casus belli |
R > A | Select 'De jure of county' Casus belli |
R > S | Select 'De jure of duchy' Casus belli |
R > F | Select 'Raid for captives' Casus belli |
Key | Action |
---|---|
1, 2 | Navigate between Court and Prison |
Q | Hire physician, and mass ransom |
E | Invite knights, and mass release |
F | Invite claimants, and mass execution |
Key | Action |
---|---|
1, 2 | Navigate between Schemes and Hooks tabs |
E | Invite for schemes and toggle the all hooks visibility |
Q | Show scheme agents |
F | Toggle secrets visibility checkbox |
Key | Action |
---|---|
1, 2 | Navigate between yours and liege factions |
E | Show members |
Q | Hide members |
The next shortcuts will allow you to access almost any minor decision by hotkey. You can't access major decisions though.
Key | Action |
---|---|
F | On details, toggle important decisions checkbox |
E | Select a possible minor decision |
F | Select important possible minor decision |
Q | Select an available lifestyle decision |
R | Select an available tenet decision |
C | Select an available coping decision (stress relievers) |
1 | Invite Knights |
2 | Invite claimants |
3 | Go on pilgrimage / hajj |
4 | Host feast |
5 | Call Hunt |
T | Pet dog or cat |
G | Commit suicide |
V | Search for physician |
B | Convert to local culture |
- Very special thanks to VidereJP for contributing with many ideas, testing, and validation.
- Thank you Ovallord for promptly supporting the modding community
- Thanks 'FUN' for publishing this amazing quality of life mod Extended Outliner.
- Huge thanks to Douglas Almena, who turned the updating of this mod into a piece of cake! I appreciate your suggestions for the mod as well.