Skip to content

Commit

Permalink
Update WaveMatrix test shader model requirement to 6.9
Browse files Browse the repository at this point in the history
  • Loading branch information
tex3d committed Jan 20, 2024
1 parent 6d8645f commit 7d23cf2
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions tools/clang/unittests/HLSLExec/ExecutionTest.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -649,9 +649,10 @@ class ExecutionTest {
D3D_SHADER_MODEL_6_6 = 0x66,
D3D_SHADER_MODEL_6_7 = 0x67,
D3D_SHADER_MODEL_6_8 = 0x68,
D3D_SHADER_MODEL_6_9 = 0x69,
} D3D_SHADER_MODEL;

static const D3D_SHADER_MODEL HIGHEST_SHADER_MODEL = D3D_SHADER_MODEL_6_8;
static const D3D_SHADER_MODEL HIGHEST_SHADER_MODEL = D3D_SHADER_MODEL_6_9;

bool UseDxbc() {
#ifdef _HLK_CONF
Expand Down Expand Up @@ -752,7 +753,7 @@ class ExecutionTest {
WEX::TestExecution::VerifyOutputSettings::LogOnlyFailures);

CComPtr<ID3D12Device> pDevice;
D3D_SHADER_MODEL model = D3D_SHADER_MODEL_6_8;
D3D_SHADER_MODEL model = D3D_SHADER_MODEL_6_9;

if (!CreateDevice(&pDevice, model)) {
return nullptr;
Expand Down

0 comments on commit 7d23cf2

Please sign in to comment.