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Switched to using the virtual builtInTripleCamera, which automatically switches between the three lenses based on the focused object.
Set the initial zoom factor to 2 for the builtInTripleCamera to avoid the default use of the ultra-wide-angle lens, which can cause a "fisheye" effect. This zoom factor matches the "1x" setting of the native camera app.
Cleaned up camera initialization logic by restructuring the code (this was done to improve performance when starting the capture session)