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temporary portable teleporter fix #8328

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AndreyBali
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we update frequency on client every time it changes to get rid of desync in portable teleporter

we update frequency on client every time it changes to get rid of desync in portable teleporter
@pupnewfster
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Can you please provide more information about what sorts of desyncs you are experiencing?

@luan122
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luan122 commented Feb 5, 2025

Can you please provide more information about what sorts of desyncs you are experiencing?

We need to close and open portable teleporter everytime we select a new link, looksnlikenit isnt updating the information on client level when selected

@AndreyBali
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its related to issue #8178, i described it in this comment: #8178 (comment)

@Spontini
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Spontini commented Feb 8, 2025

Thank you for this, It's been bugging my out for a while now. Could you update it to "Mekanism-1.21.1-10.7.8.70" by any chance?

@AndreyBali
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Thank you for this, It's been bugging my out for a while now. Could you update it to "Mekanism-1.21.1-10.7.8.70" by any chance?

iv made a new branch from 10.7.8.70 release: https://github.com/AndreyBali/Mekanism/tree/portable_teleporter_fix_10.7.8.70
you can compile the mod, or download it from here

@Spontini
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Thank you for this, It's been bugging my out for a while now. Could you update it to "Mekanism-1.21.1-10.7.8.70" by any chance?

iv made a new branch from 10.7.8.70 release: https://github.com/AndreyBali/Mekanism/tree/portable_teleporter_fix_10.7.8.70 you can compile the mod, or download it from here

Thank you so much!

@Spontini
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Thank you for this, It's been bugging my out for a while now. Could you update it to "Mekanism-1.21.1-10.7.8.70" by any chance?

iv made a new branch from 10.7.8.70 release: https://github.com/AndreyBali/Mekanism/tree/portable_teleporter_fix_10.7.8.70 you can compile the mod, or download it from here

Just had a chance to try it out and I think you might've uploaded the wrong file because it's 10.7.7

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4 participants