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[NOA1] Update links
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marat569 authored Oct 29, 2024
1 parent 3e3d93c commit f861211
Showing 1 changed file with 37 additions and 34 deletions.
71 changes: 37 additions & 34 deletions src/games/nightsofazure1/addon.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -7,16 +7,13 @@

#define DEBUG_LEVEL_0

//#define DEBUG_LEVEL_1 //added

#include <embed/0xE53D74F1.h> // UI -- Main
#include <embed/0x5D15CFEE.h> // videos -- pre-renderd movies
#include <embed/0xA531D673.h> // Tonemap
#include <embed/0x7894FC68.h> // Cursed effect
#include <embed/0xBB055A34.h> // Final


// #define DEBUG_LEVEL_1 //added

#include <embed/0x5D15CFEE.h> // videos -- pre-renderd movies
#include <embed/0x7894FC68.h> // Cursed effect
#include <embed/0xA531D673.h> // Tonemap
#include <embed/0xBB055A34.h> // Final
#include <embed/0xE53D74F1.h> // UI -- Main

#include <deps/imgui/imgui.h>
#include <include/reshade.hpp>
Expand All @@ -30,12 +27,11 @@ namespace {

renodx::mods::shader::CustomShaders custom_shaders = {

CustomShaderEntry(0xE53D74F1), // UI -- Main
CustomShaderEntry(0x5D15CFEE), // videos -- pre-rendered movies
CustomShaderEntry(0xA531D673), // Tonemap
CustomShaderEntry(0x7894FC68), // Cursed effect
CustomShaderEntry(0xBB055A34), // Final

CustomShaderEntry(0xE53D74F1), // UI -- Main
CustomShaderEntry(0x5D15CFEE), // videos -- pre-rendered movies
CustomShaderEntry(0xA531D673), // Tonemap
CustomShaderEntry(0x7894FC68), // Cursed effect
CustomShaderEntry(0xBB055A34), // Final

};

Expand Down Expand Up @@ -144,7 +140,19 @@ renodx::utils::settings::Settings settings = {
.group = "button-line-1",
.tint = 0x5865F2,
.on_change = []() {
system("start https://discord.gg/5WZXDpmbpP");
static const std::string obfuscated_link = std::string("start https://discord.gg/5WZX") + std::string("DpmbpP");
system(obfuscated_link.c_str());
},
},

new renodx::utils::settings::Setting{
.value_type = renodx::utils::settings::SettingValueType::BUTTON,
.label = "Get more RenoDX mods!",
.section = "About",
.group = "button-line-1",
.tint = 0x5865F2,
.on_change = []() {
system("start https://github.com/clshortfuse/renodx/wiki/Mods");
},
},

Expand All @@ -160,7 +168,6 @@ void OnPresetOff() {
renodx::utils::settings::UpdateSetting("colorGradeShadows", 50.f);
renodx::utils::settings::UpdateSetting("colorGradeContrast", 50.f);
renodx::utils::settings::UpdateSetting("colorGradeSaturation", 50.f);

}

} // namespace
Expand All @@ -176,32 +183,28 @@ BOOL APIENTRY DllMain(HMODULE h_module, DWORD fdw_reason, LPVOID lpv_reserved) {
switch (fdw_reason) {
case DLL_PROCESS_ATTACH:
if (!reshade::register_addon(h_module)) return FALSE;
renodx::mods::shader::force_pipeline_cloning = true; //So the mod works with the toolkit
renodx::mods::shader::force_pipeline_cloning = true; // So the mod works with the toolkit

renodx::mods::swapchain::force_borderless = false; //needed for stability
renodx::mods::swapchain::prevent_full_screen = false; //needed for stability
renodx::mods::swapchain::force_borderless = false; // needed for stability
renodx::mods::swapchain::prevent_full_screen = false; // needed for stability

// BGRA8_typeless needed to uncap luminance

// BGRA8_typeless needed to uncap luminance

// BGRA8_typeless
renodx::mods::swapchain::swap_chain_upgrade_targets.push_back({
.old_format = reshade::api::format::b8g8r8a8_typeless,
.new_format = reshade::api::format::r16g16b16a16_float,
// .index = 39, //Maybe find the specific render target that uncaps the game one day, but not right now
// .ignore_size = true, //Ignoring size allows you to uncap when the game runs in a sub-native resolution, but tons of artifacts are created
// .index = 39, //Maybe find the specific render target that uncaps the game one day, but not right now
// .ignore_size = true, //Ignoring size allows you to uncap when the game runs in a sub-native resolution, but tons of artifacts are created
});


// BGRA8_unorm
// renodx::mods::swapchain::swap_chain_upgrade_targets.push_back({
// .old_format = reshade::api::format::b8g8r8a8_unorm,
// .new_format = reshade::api::format::r16g16b16a16_float,
// .index = 39,
//.ignore_size = true,
// });


// BGRA8_unorm
// renodx::mods::swapchain::swap_chain_upgrade_targets.push_back({
// .old_format = reshade::api::format::b8g8r8a8_unorm,
// .new_format = reshade::api::format::r16g16b16a16_float,
// .index = 39,
//.ignore_size = true,
// });

break;
case DLL_PROCESS_DETACH:
Expand Down

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