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Disabled pipeline cloning
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New updates broke pipeline cloning, temporarily disabled
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marat569 authored Jul 30, 2024
1 parent a4c7eb2 commit 09a7ddc
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/games/ryza2/addon.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
#include <embed/0xD9560318.h> //ui -- npc chat bubbles
#include <embed/0xCE8ED088.h> //ui -- cutscene static images
#include <embed/0x5D15CFEE.h> //videos -- pre-renderd movies
#include <embed/0x21E7062A.h> //combat artifacts
#include <embed/0x21E7062A.h> //combat artifacts
#include <embed/0xEA314404.h> // wardrobe
#include <embed/0x53FBE188.h> // tonemapper

Expand Down Expand Up @@ -232,7 +232,7 @@ BOOL APIENTRY DllMain(HMODULE h_module, DWORD fdw_reason, LPVOID lpv_reserved) {
switch (fdw_reason) {
case DLL_PROCESS_ATTACH:
if (!reshade::register_addon(h_module)) return FALSE;
renodx::mods::shader::force_pipeline_cloning = true; //So the mod works with the toolkit
//renodx::mods::shader::force_pipeline_cloning = true; //So the mod works with the toolkit

renodx::mods::swapchain::force_borderless = false; //needed for stability
renodx::mods::swapchain::prevent_full_screen = false; //needed for stability
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