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* Update Modular Features plugin + Create new settings class + Start adapting the project to MF Extra Features next changes * Modular Features update: Add comments and adjust some shared functions to avoid repetitions * Adjustments to enable multiple bindings mode * Fix typo * Fix typo + Adjust settings + update submodules + Add redirects * Reset weak ptr * Update submodules * Add empty FilterPlugin.ini * Update submodules * Update version * Update MF-EA submodule * Update MF-EA settings * Optimize includes + Update submodules * Set internal log as Verbose by default * Adjusting log: Set default verbosity as Log
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Original file line number | Diff line number | Diff line change |
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@@ -7,7 +7,7 @@ ProjectDebugTitleInfo=NSLOCTEXT("[/Script/EngineSettings]", "BE87C6DA4FF84CEDD63 | |
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "63DFDD624C6C2FDA67C19598742EFFE9", "Project Elementus:") | ||
SupportContact[email protected] | ||
CopyrightNotice= | ||
ProjectVersion=0.6.1a | ||
ProjectVersion=0.6.2a | ||
CompanyName=Lucas Vilas-Boas | ||
CompanyDistinguishedName=Lucoiso | ||
Description=Project Elementus is a third person template that can be used to start projects that will use some new features that came with Unreal Engine 5 as well as powerful existing features like the Gameplay Ability System and others. | ||
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@@ -123,3 +123,15 @@ MetaDataTagsForAssetRegistry=() | |
[/Script/GameFeatures.GameFeaturesSubsystemSettings] | ||
GameFeaturesManagerClassName=/Script/GameFeatures.DefaultGameFeaturesProjectPolicies | ||
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||
[/Script/ModularFeatures_ExtraActions.MFEA_Settings] | ||
bEnableAbilityAutoBinding=False | ||
InputIDEnumeration=/Game/Main/Data/GAS/EN_AbilityInputID.EN_AbilityInputID | ||
AbilityBindingMode=InputID | ||
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[Staging] | ||
+AllowedConfigFiles=ProjectElementus/Config/Tags/CharacterEquipmentSlots.ini | ||
+AllowedConfigFiles=ProjectElementus/Config/Tags/GameplayAbilities.ini | ||
+AllowedConfigFiles=ProjectElementus/Config/Tags/GameplayCues.ini | ||
+AllowedConfigFiles=ProjectElementus/Config/Tags/GameplayData.ini | ||
+AllowedConfigFiles=ProjectElementus/Config/Tags/GameplayEffects.ini | ||
+AllowedConfigFiles=ProjectElementus/Config/Tags/GameplayStates.ini |
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Binary file modified
BIN
-965 Bytes
(96%)
Plugins/GameFeatures/Weapons/Content/Blueprints/Example_Pistol/BP_WeaponPackage.uasset
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Submodule UEElementusInventory
updated
16 files
Submodule UEModularFeatures_ExtraActions
updated
20 files
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