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[0011] Resource element type validation #69
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* Proposal: [0010](0010-resource-element-type-validation.md) | ||
* Author(s): [Joshua Batista](https://github.com/bob80905) | ||
* Sponsor: Joshua Batista | ||
* Status: **Under Consideration** | ||
* Impacted Project(s): (LLVM) | ||
* Issues: [#75676](https://github.com/llvm/llvm-project/issues/75676) | ||
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## Introduction | ||
Resources are often used in HLSL, with various resource element types. | ||
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For example: | ||
``` | ||
RWBuffer<float> rwbuf: register(u0); | ||
``` | ||
In this code, the element type is `float`, and the resource type is `RWBuffer`. | ||
`RWBuffer`, along with some other buffers and textures, fall under the "typed buffer" | ||
category. Below is a description of resources that are considered "typed buffers". | ||
* typed buffers | ||
* [RW|RasterizerOrdered]Buffer | ||
* [Feedback]Texture* | ||
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There is a distinct set of rules that define valid element types for typed buffer resources. | ||
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Element types for typed buffer resources: | ||
* Are not intangible (e.g., isn't a resource type) | ||
* Must be vectors or scalars of arithmetic types, not bools nor enums nor arrays | ||
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* Should be a scalar or homogenous vector of a floating-point or integer type, with a maximum of 4 components after translating 64-bit components into pairs of uint32_t components | ||
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Resource types are never allowed as element types (i.e., `RWBuffer<int>` as an element type). | ||
If someone writes `RWBuffer<MyCustomType>` and MyCustomType is not a valid element type, | ||
there should be infrastructure to reject this element type and emit a message explaining | ||
why it was rejected as an element type. | ||
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## Motivation | ||
Currently, there is an allow list of valid element types. It must be modified with respect | ||
to this spec. Anything that is not a valid element type will be rejected. The allow list isn't | ||
broad enough, because user-defined types aren't allowed. | ||
Ideally, a user should be able to determine exactly how any user-defined type is invalid | ||
as an element type. Some system should be in place to more completely enforce the rules for | ||
valid and invalid element types, as well as provide useful information on why they are invalid. | ||
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For example, `RWBuffer<double4> b : register(u4);` will emit an error in DXC, but will not in | ||
clang-dxc, despite the fact that `double4` is an invalid element type for typed buffers. | ||
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## Proposed solution | ||
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The proposed solution is to modify the declaration of each resource declared in | ||
`clang\lib\Sema\HLSLExternalSemaSource.cpp` and insert into each representative | ||
AST node a concept. The AST node will be created as if the C++20 `concept` keyword | ||
was parsed and applied to the declaration. The concept will be used to validate the | ||
given element type, and will emit errors when the given element type is invalid. | ||
Although concepts are not currently supported in HLSL, we expect support to be | ||
added at some point in the future. Meanwhile, because LLVM does support concepts, | ||
we can make use of them when constructing the AST in Sema. | ||
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A new built-in, `__builtin_hlsl_typed_element_compatible`, will be added in order | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Not to bike shed, but this builtin name seems odd to me because it doesn't really describe what this is an element of. Maybe There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Sounds good, I'll go with typed resource. |
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to fully express the typed buffer constraint. This builtin will be placed within a | ||
concept constraint expression that is added to each AST node representing a typed | ||
buffer resource. The builtin is described below. Standard clang diagnostics for | ||
unsatisfied constraints will be used to report any invalid element types. Until | ||
concepts are formally supported by HLSL, the concepts and constraints will be | ||
expressed only in the AST via the HLSL external sema source. | ||
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## Detailed design | ||
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In `clang\lib\Sema\HLSLExternalSemaSource.cpp`, `RWBuffer` is defined, along with | ||
`RasterizerOrderedBuffer` and `StructuredBuffer`. It is at this point that the | ||
concept would be incorporated into these resource declarations. A concept representing | ||
the relevant constraints will be applied to each resource declaration. If a concept | ||
is not true for the given element type, a corresponding error message will be emitted. | ||
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The list of builtins to be used as type traits that will be available for | ||
concept definition are described below: | ||
| type trait | Description| | ||
|-|-| | ||
| `!__builtin_hlsl_is_intangible ` | An element type should be an arithmetic type, bool, enum, or a vector or matrix or UDT containing such types. This is equivalent to validating that the element type is not intangible. This will error when given an incomplete type. | | ||
| `__builtin_hlsl_typed_element_compatible ` | A typed buffer element type should never have two different subelement types. Line vector layout compatible also requires at most 4 elements, and a total size of at most 16 bytes. The builtin will also disallow the element type if any of its constituent types are enums or bools. | | ||
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For typed buffers, `__builtin_hlsl_typed_element_compatible` and | ||
`!__builtin_hlsl_is_intangible` needs to be true. `__builtin_hlsl_typed_element_compatible` | ||
will be used to ensure homogeneity. It will use `BuildFlattenedTypeList` to retrieve a small | ||
vector of the subelement types. From this subvector, the first element will be compared to | ||
all elements in the vector, and any mismatches will return false. Typed buffer element types | ||
will also need to have at most 4 subelements, after splitting 64-bit subelements into two 32-bit | ||
subelements, which will also be verified by `__builtin_hlsl_is_line_vector_layout_compatible`. | ||
Finally, the `__builtin_hlsl_typed_element_compatible` will validate that there are no bools or | ||
enums present in any component of the type. | ||
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### Examples of Element Type validation results: | ||
``` | ||
struct oneInt { | ||
int i; | ||
}; | ||
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struct twoInt { | ||
int aa; | ||
int ab; | ||
}; | ||
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struct threeInts { | ||
oneInt o; | ||
twoInt t; | ||
}; | ||
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struct oneFloat { | ||
float f; | ||
}; | ||
struct notComplete; | ||
struct depthDiff { | ||
int i; | ||
oneInt o; | ||
oneFloat f; | ||
}; | ||
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struct notHomogenous{ | ||
int i; | ||
float f; | ||
}; | ||
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struct EightElements { | ||
twoInt x[2]; | ||
twoInt y[2]; | ||
}; | ||
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struct EightHalves { | ||
half x[8]; | ||
}; | ||
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struct intVec { | ||
int2 i; | ||
}; | ||
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struct oneIntWithVec { | ||
int i; | ||
oneInt i2; | ||
int2 i3; | ||
}; | ||
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struct weirdStruct { | ||
int i; | ||
intVec iv; | ||
}; | ||
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RWBuffer<double2> r0; // valid - element type fits in 4 32-bit quantities | ||
RWBuffer<int> r1; // valid | ||
RWBuffer<float> r2; // valid | ||
RWBuffer<float4> r3; // valid | ||
RWBuffer<notComplete> r4; // invalid - the element type isn't complete, the definition is missing. | ||
// the type trait that would catch this is the negation of `__builtin_hlsl_is_intangible` | ||
RWBuffer<oneInt> r5; // valid - all leaf types are valid primitive types, and homogenous | ||
RWBuffer<oneFloat> r6; // valid | ||
RWBuffer<twoInt> r7; // valid | ||
RWBuffer<threeInts> r8; // valid | ||
RWBuffer<notHomogenous> r9; // invalid, all template type components must have the same type, DXC fails | ||
StructuredBuffer<notHomogenous> r9Structured; // valid | ||
RWBuffer<depthDiff> r10; // invalid, all template type components must have the same type, DXC fails | ||
RWBuffer<EightElements> r11; // invalid, > 4 elements and > 16 bytes, DXC fails | ||
// This would be caught by __builtin_hlsl_is_line_vector_layout_compatible | ||
StructuredBuffer<EightElements> r9Structured; // valid | ||
RWBuffer<EightHalves> r12; // invalid, > 4 elements, DXC fails | ||
// This would be caught by __builtin_hlsl_is_line_vector_layout_compatible | ||
StructuredBuffer<EightHalves> r12Structured; // valid | ||
RWBuffer<oneIntWithVec> r13; // valid | ||
RWBuffer<weirdStruct> r14; // valid | ||
RWBuffer<RWBuffer<int> > r15; // invalid - the element type has a handle with unknown size, | ||
// thus it is an intangible element type. The type trait that would catch this is the negation of `__builtin_hlsl_is_intangible` | ||
``` | ||
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Below is a sample C++ implementation of the `RWBuffer` resource type. | ||
This code would exist within an hlsl header, but concepts are not implemented in HLSL. Instead, the AST node | ||
associated with RWBuffers is constructed as if this code was read and parsed by the compiler. | ||
``` | ||
#include <type_traits> | ||
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namespace hlsl { | ||
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template<typename T> | ||
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concept is_valid_line_vector = | ||
__builtin_hlsl_is_line_vector_layout_compatible<T>(); | ||
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template<typename element_type> requires !__is_intangible(element_type) && is_valid_line_vector<element_type> | ||
struct RWBuffer { | ||
element_type Val; | ||
}; | ||
} | ||
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``` | ||
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## Alternatives considered (Optional) | ||
We could instead implement a diagnostic function that checks each of these conceptual constraints in | ||
one place, either in Sema or CodeGen, but this would prevent us from defining a single header where | ||
all resource information is localized. | ||
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Another alternative considered was creating a builtin called `__builtin_hlsl_is_valid_resource_element_type`, to | ||
check all possible valid resource element types, rather than just checking that the element type is not intangible. | ||
This is unneeded because all primitive non-intangible types are valid element types. | ||
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## Acknowledgments (Optional) | ||
* Damyan Pepper | ||
* Chris Bieneman | ||
* Greg Roth | ||
* Sarah Spall | ||
* Tex Riddell | ||
* Justin Bogner | ||
<!-- {% endraw %} --> |
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nit: I think we already have a proposal 10, so make sure to update the number before merging.