PhysX Wrapper
This library wraps up the native calls to NVIDIA's PhysX API and provides higher-level functions to C# for use. It is not a one-to-one mapping but rather provides a higher-level interface (this allows both the use of .NET and Mono).
This code has been released under the Apache License Version 2.0 (see licensing information below) and is provided by the University of Central Florida and the U.S. Army's Army Research Laboratory Simulation and Training Technology Center (under the Military Open Simulator Enterprise Strategy, or MOSES, program). Individual contributors can be found in the CONTRIBUTORS.txt file included in this archive.