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🔗 All builds

🔗 All builds #128

Manually triggered December 1, 2024 01:10
Status Success
Total duration 2h 0m 7s
Artifacts 13

all_builds.yml

on: workflow_dispatch
Cache SHA
5s
Matrix: 🤖 Android / android-builds
Matrix: 🔌 GDExtension / gdextension
Matrix: 🍏 iOS / ios-builds
Matrix: 🐧 Linux / linux-builds
Matrix: 🍎 macOS / macos-builds
Matrix: 🌐 Web / web-builds
Matrix: 🪟 Windows / windows-builds
🎮️ Demo project  /  Package demo
8s
Matrix: 🤖 Android / make-android-package
🔌 GDExtension  /  📦 Package extension
30s
Matrix: 🍏 iOS / package-ios-templates
Matrix: 🍎 macOS / Make macOS Bundles
Matrix: 🪟 Windows / Build .NET assemblies
📦 Merge templates  /  merge-templates
2m 33s

Annotations

20 warnings
🍎 macOS / .NET Editor (arm64, release)
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (arm64, release)
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (arm64, release)
'BBParam.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (arm64, release)
'BBParam.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (arm64, release)
'BTTask.Status' hides inherited member 'BT.Status'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (arm64, release)
'VisualShaderNodeReroute.PortType' hides inherited member 'VisualShaderNode.PortType'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (arm64, release)
'BTPlayer.BehaviorTreeFinishedEventHandler' is obsolete: 'Use 'Godot.BTPlayer.Updated' signal instead.'
🍎 macOS / .NET Editor (arm64, release)
Type 'Dictionary' owns disposable field(s) '_underlyingDict' but is not disposable (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1001)
🍎 macOS / .NET Editor (arm64, release)
Type 'Array' owns disposable field(s) '_underlyingArray' but is not disposable (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1001)
🍎 macOS / .NET Editor (arm64, release)
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (x86_64, release)
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (x86_64, release)
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (x86_64, release)
'BBParam.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (x86_64, release)
'BBParam.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (x86_64, release)
'BTTask.Status' hides inherited member 'BT.Status'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (x86_64, release)
'VisualShaderNodeReroute.PortType' hides inherited member 'VisualShaderNode.PortType'. Use the new keyword if hiding was intended.
🍎 macOS / .NET Editor (x86_64, release)
'BTPlayer.BehaviorTreeFinishedEventHandler' is obsolete: 'Use 'Godot.BTPlayer.Updated' signal instead.'
🍎 macOS / .NET Editor (x86_64, release)
Type 'Dictionary' owns disposable field(s) '_underlyingDict' but is not disposable (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1001)
🍎 macOS / .NET Editor (x86_64, release)
Type 'Array' owns disposable field(s) '_underlyingArray' but is not disposable (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1001)
🍎 macOS / .NET Editor (x86_64, release)
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.

Artifacts

Produced during runtime
Name Size
limboai+48d1a90.demo-project
3.57 MB
limboai+48d1a90.gdextension-4.3
18.8 MB
limboai+48d1a90.godot-4.3.android-lib
178 MB
limboai+48d1a90.godot-4.3.dotnet.android-lib
179 MB
limboai+48d1a90.godot-4.3.dotnet.editor.linux.x86_64
67.2 MB
limboai+48d1a90.godot-4.3.dotnet.editor.macos.universal
115 MB
limboai+48d1a90.godot-4.3.dotnet.editor.windows.x86_64
73.1 MB
limboai+48d1a90.godot-4.3.dotnet.export-templates
939 MB
limboai+48d1a90.godot-4.3.editor.linux.arm64
46.3 MB
limboai+48d1a90.godot-4.3.editor.linux.x86_64
47.2 MB
limboai+48d1a90.godot-4.3.editor.macos.universal
94.8 MB
limboai+48d1a90.godot-4.3.editor.windows.x86_64
52.3 MB
limboai+48d1a90.godot-4.3.export-templates
1010 MB