Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add microphone support via a new driver #14731

Merged
merged 315 commits into from
Jun 6, 2023

Conversation

JesseTG
Copy link
Contributor

@JesseTG JesseTG commented Dec 14, 2022

This PR adds recording support to the audio driver, for use in emulating microphones. This PR was motivated by the Nintendo DS; at a later date, I'll submit a PR to the melonDS repo using the functionality introduced here.

This PR also introduces read support to the SDL audio driver; audio input for other drivers is not implemented at this time.

However, this PR isn't yet done. My main challenges are:

  1. Understanding how to call the recording functionality. Writing the driver was easy enough, but I'm not sure I know what to do with it.
  2. Testing this driver. Since there are no cores that use the microphone (yet), I have no idea how to ensure that this implementation is correct.

@JesseTG
Copy link
Contributor Author

JesseTG commented Dec 15, 2022

This is the interface I'm thinking about implementing for the microphone. Any thoughts on the design?

#define RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE (72 | RETRO_ENVIRONMENT_EXPERIMENTAL)
                                           /* retro_microphone_interface ** --
                                            * Returns an interface that can be used to receive audio from
                                            * one or more microphones, depending on what's supported by the
                                            * audio driver.
                                            *
                                            * Will return NULL if the current audio driver or libretro implementation
                                            * doesn't support microphones.
                                            */

/* A few thousand lines later... */

/**
 * Enables or disables the microphone at the given port number.
 * Microphones are disabled by default, you will need to enable them.
 * You may enable microphones throughout the lifetime of a core,
 * or only in instances where they're needed.
 *
 * A driver might not support microphones, or it might only support one.
 * If only one microphone is supported, use a value of 0 for port.
 *
 * @param port The number of the microphone to set. Most likely will be 0,
 * although it's conceivable that a platform could put a microphone in each controller.
 * @param state True if the microphone should receive audio input, false if it
 * should be idle.
 * @returns true if the microphone's state was successfully set, false if port
 * does not indicate a valid microphone or if there was an error.
 */
typedef bool (RETRO_CALLCONV *retro_set_microphone_state_t)(unsigned port, bool state);

/**
 * @param port The number of the microphone to query. Most likely will be 0,
 * unless a platform uses multiple microphones for input (e.g. per controller).
 * @return true if the microphone given by port is active, false if not or if
 * port does not indicate a valid microphone.
 */
typedef bool (RETRO_CALLCONV *retro_get_microphone_state_t)(unsigned port);

/**
 * @return The number of microphones that the current audio driver supports.
 * 0 indicates that the audio driver does not support microphones.
 * A return value of INT_MAX indicates that the audio driver
 * supports as many microphones as the system permits.
 * I don't know why you'd want arbitrarily many microphones,
 * but I guess this is how you'd represent that.
 * @note Should be a constant value.
 */
typedef unsigned (RETRO_CALLCONV *retro_max_supported_microphones_t)(void);

/**
 * @return The number of microphones that are available.
 * 0 indicates that no microphones are available,
 * or that the current audio driver doesn't support them.
 */
typedef unsigned (RETRO_CALLCONV *retro_num_available_microphones_t)(void);

/**
 * Retrieves the input received by the microphone since the previous frame.
 *
 * @param port The number of the microphone to query
 * @param data The buffer that will be used to store the microphone's data
 * @param data_length The size of the data buffer, in samples.
 * @return The number of samples that were collected this frame. Will return 0
 * if the microphone is invalid or disabled.
 */
typedef size_t (RETRO_CALLCONV *retro_get_microphone_input_t)(unsigned port, int16_t* data, size_t data_length);

struct retro_microphone_interface
{
   retro_max_supported_microphones_t max_supported_microphones;
   retro_num_available_microphones_t num_available_microphones;
   retro_set_microphone_state_t set_microphone_state;
   retro_get_microphone_state_t get_microphone_state;
   retro_get_microphone_input_t get_microphone_input;
};

@LibretroAdmin LibretroAdmin marked this pull request as ready for review December 15, 2022 16:41
@JesseTG JesseTG marked this pull request as draft December 15, 2022 17:31
@LibretroAdmin LibretroAdmin marked this pull request as ready for review December 15, 2022 19:07
JesseTG added a commit to JesseTG/melonDS that referenced this pull request Dec 21, 2022
- See libretro/RetroArch#14731
- Not totally functional; still crashes in places and input is garbage
@JesseTG
Copy link
Contributor Author

JesseTG commented Jan 13, 2023

It works!

https://youtu.be/t2EvaHfs6Vw

Now that I have a working proof-of-concept, what will I need to do to get this ready for merging? Some things that come to mind include:

  • Exposing microphone support and frequency in a new "Audio Input" subcategory
  • Adding support for another core or two (here's a PR for melonDS already)
  • Resolving merge conflicts that have arisen since I started this
  • Adding support for floating-point samples (right now I only process 16-bit samples)
  • I believe there's a bug in which mic support won't work properly if a core is started directly from the command line.

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too
…pport

# Conflicts:
#	audio/audio_driver.c
#	msg_hash.h
@hizzlekizzle
Copy link
Contributor

Congratulations! This is a great addition.

I think the priorities you mentioned are right on target and would be something in the order of:

3, 5, 1, 2 and 4.

@JesseTG
Copy link
Contributor Author

JesseTG commented Jan 13, 2023

Ah, there are a couple of other things I need to do as well:

  • Implement thread wrappers in audio_thread_wrapper
  • Implement support for ALSA, XAudio2, and WASAPI (per @LibretroAdmin's request)
  • I might want to run the mic input through the resampler, too. Not sure yet.

@bslenul
Copy link
Contributor

bslenul commented Jan 13, 2023

Tested on Windows 10 with SDL2 as the audio driver, seems to work great overall! ❤️

Noticed this weird "null" setting in the "Resampler" menu:

image

Also noticed a few issues with the MelonDS PR:

  • Changing mic core options seems to make it stop working completely (e.g. changing "Microphone Input" to "Blow Noise" then back to "Microphone Input", or switching the "Listen for Mic Input" option).
  • When the "Listen for Mic Input" option is set to "Always" it also affects "Blow/White Noise", which is probably unwanted since it will input that noise non-stop :p

@JesseTG
Copy link
Contributor Author

JesseTG commented Jan 14, 2023

Tested on Windows 10 with SDL2 as the audio driver, seems to work great overall! ❤️

Thank you for testing this! What did you use it on, if I may ask? Play anything fun?

Noticed this weird "null" setting in the "Resampler" menu:

image

Ah, I know exactly what's wrong there. That's supposed to be the mic input rate. Must've missed a few text labels in the most recent merge.

Also noticed a few issues with the MelonDS PR:

* Changing mic core options seems to make it stop working completely (e.g. changing "Microphone Input" to "Blow Noise" then back to "Microphone Input", or switching the "Listen for Mic Input" option).

Does the issue go away if you reset (both soft-reset and unload-load cycle)?

* When the "Listen for Mic Input" option is set to "Always" it also affects "Blow/White Noise", which is probably unwanted since it will input that noise non-stop :p

Hm, that's technically a bug. I'll fix that.

@bslenul
Copy link
Contributor

bslenul commented Jan 14, 2023

Thank you for testing this! What did you use it on, if I may ask? Play anything fun?

Mostly tested with http://drastic-ds.com/micrecord.nds and also Electroplankton as you suggested on Discord :D

Also briefly tested Zelda Phantom Hourglass (blowing candles) and Mario Kart (inflating balloons in battle mode).

Does the issue go away if you reset (both soft-reset and unload-load cycle)?

H hotkey or Quick Menu > Restart doesn't fix the issue, closing content and launching again fixes it however.

@JesseTG
Copy link
Contributor Author

JesseTG commented Feb 22, 2023

@hunterk @LibretroAdmin I now consider this PR complete and await your review. PRs for support in melonDS and a sample core will be ready soon.

I also intend to add support for flycast, citra, and one of the NES cores at a later date.

@JesseTG JesseTG marked this pull request as ready for review February 22, 2023 18:14
@JesseTG
Copy link
Contributor Author

JesseTG commented Mar 1, 2023

@Themaister I'm told that you would be a good person to review this. Would you mind taking a look when you get some time?

Copy link
Contributor

@LibretroAdmin LibretroAdmin left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Apart from this, I'd also appreciate a define 'HAVE_MICROPHONE' so we can bake out all the microphone code this adds to the codebase. This is for more lightweight platforms that have a limited amount of RAM and no microphone support to speak of, so we can bake out redundant code like this and not add to the executable size unnecessarily.

I can later go to the effort of adding HAVE_MICROPHONE to the platforms that actually have the support ready.

Another change I'd like to see, instead of a separate 'microphone/' dir, it'd be better to move the files to audio/. And then instead of microphone/drivers/, audio/drivers_microphone. I also think personally it's better if microphone_driver.c is just a part of audio_driver.c instead, since audio_driver.c is a relatively small file.

return "eAll";
default:
return "<unknown>";
}
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

There should always be a return at the end of a function with a return type. I'd suggest turning the default case into a break; and then returning "" at the end of the function.

{
case SND_PCM_STATE_PAUSED: /* If we're unpausing a valid (but paused) stream... */
if ((errnum = snd_pcm_pause(pcm, false)) < 0)
{ /* ...but we failed... */
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

One line conditional blocks should have no brackets

case SND_PCM_STATE_PREPARED:
/* If we're starting this stream for the first time... */
if ((errnum = snd_pcm_start(pcm)) < 0)
{ /* ..but we failed... */
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

One line conditional blocks should have no brackets

case SND_PCM_STATE_RUNNING:
/* If we're pausing an active stream... */
if ((errnum = snd_pcm_pause(pcm, true)) < 0)
{ /* ...but we failed... */
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

One line conditional blocks should have no brackets

* Used for info that's common to all pcm devices
* that's relevant for our purposes.
*/
typedef struct alsa_stream_info {
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Bracket for struct on next line

command_event(CMD_EVENT_MICROPHONE_STOP, NULL);

if (!audio_enable_menu)
{ /* If the menu shouldn't have audio... */
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

One line conditional blocks should have no brackets


if (!audio_enable_menu)
{ /* ...and the menu doesn't have audio... */

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

One line conditional blocks should have no brackets

enum audio_resampler_driver_enum
{
AUDIO_RESAMPLER_CC = AUDIO_NULL + 1,
AUDIO_RESAMPLER_CC = MICROPHONE_NULL + 1,
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is it a mistake to replace AUDIO_NULL with MICROPHONE_NULL here?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Nope. Each driver is given a distinct number, right? The value of the first constant in each enum here is equal to the value of the last constant in the previous enum.

audio/audio_driver.c Show resolved Hide resolved
@JesseTG
Copy link
Contributor Author

JesseTG commented Jun 3, 2023

Apart from this, I'd also appreciate a define 'HAVE_MICROPHONE' so we can bake out all the microphone code this adds to the codebase. This is for more lightweight platforms that have a limited amount of RAM and no microphone support to speak of, so we can bake out redundant code like this and not add to the executable size unnecessarily.

Okay, I'll do this.

I can later go to the effort of adding HAVE_MICROPHONE to the platforms that actually have the support ready.

I imagine that the vast majority of platforms do have native mic support, even if they don't yet have a working RetroArch driver. In your view, which platforms shouldn't define HAVE_MICROPHONE?

Another change I'd like to see, instead of a separate 'microphone/' dir, it'd be better to move the files to audio/. And then instead of microphone/drivers/, audio/drivers_microphone.

I can do this.

I also think personally it's better if microphone_driver.c is just a part of audio_driver.c instead, since audio_driver.c is a relatively small file.

I was originally doing this (check the commit history), but since XAudio doesn't provide mic support you can't assume that all audio APIs support microphones. On top of that, I noticed that the microphone behavior didn't really rely on the audio driver's state.

Or if you mean just moving the content into audio_driver.c? I'd still rather keep them apart to maintain clarity, since they're distinct drivers.

Thank you for your feedback, I appreciate it.

@LibretroAdmin
Copy link
Contributor

You can keep the separate microphone_driver.c file for now. Do move the files to the audio/ folder though as previously suggested.

As for HAVE_MICROPHONE, it's so that we always keep the door open for size-optimized builds configured the way a user would want.

@JesseTG JesseTG requested a review from LibretroAdmin June 5, 2023 19:42
@LibretroAdmin LibretroAdmin merged commit 938d60d into libretro:master Jun 6, 2023
schellingb pushed a commit to schellingb/RetroArch that referenced this pull request Jun 23, 2023
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants