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Just a whole blurb in semi-structured format.
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# Bonk! 🟣➰🟢 | ||
Bonk is a game of colourful, bouncing, bonking balls. | ||
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Grab a ball and throw it. Tap a ball to stop it. Double-tap anywhere to get a new set of balls. | ||
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Watch the bonk counter count ever upwards. Stop all the balls for a small surprise. | ||
## Features | ||
* grab a ball and throw it. | ||
* tap a ball to stop it. | ||
* double-tap anywhere to get a new set of balls. | ||
* watch the bonk counter count ever upwards. | ||
* stop all the balls for a small surprise. | ||
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Thrilling stuff. Hey, that's bonk! | ||
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## Use Cases | ||
* just generally quite soothing. | ||
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## Philsophy | ||
Sometimes you just need to bounce some balls. No option to change number of balls or size or balls or anything like that. It's fun for a second, but what I've published here (15 balls, 10-30 pixels diameter) is the result of extensive market testing with a five and three year old. I will take no further questions on this. | ||
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## Technical Info | ||
* Built in plain old javascript. | ||
* Hosted freely on github pages. | ||
* The ball colours are randomly generated, but I suspect Bonk generates far more green than any other colour. I don't know how to prove or disprove that. | ||
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Start bonking here: https://lewdry.github.io/bonk/ | ||
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@lewdry |