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Planet Earth using Cubesphere in OpenGL

Summary

    The goal of this project is to create realistic 3D model of planet Earth.

  • First, it was necessary to create Cubesphere mesh.
  • Secondly, main texture and bump map was applied.
  • Thirdly, Phong shading was used for lightning and stars skybox for background.
  • Finally, camera movement and zoom was added.

Earth

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Earth Youtube

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Planet Earth using CubeSphere in OpenGL.

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