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Update to 1.20.4, NeoForge #94

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Jan 11, 2024
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5 changes: 5 additions & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
# Disable autocrlf on generated files, they always generate with LF
# Add any extra files or paths here to make git stop saying they
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf
1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
.classpath
.project
/run
/runs
*.launch
/.idea
/doc
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4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
Allomancy 4.6.6
Allomancy 5.0.0
===============

[![ CurseForge](http://cf.way2muchnoise.eu/256282.svg)](https://minecraft.curseforge.com/projects/allomancy) [![Modrinth Downloads](https://img.shields.io/modrinth/dt/allomancy?color=00AF5C&label=downloads&style=flat-square&logo=modrinth)](https://modrinth.com/mod/allomancy) [![Build status](https://github.com/legobmw99/Allomancy/actions/workflows/gradle.yml/badge.svg)](https://github.com/legobmw99/Allomancy/actions)

This mod adds the basics of [Allomancy](http://coppermind.net/wiki/Allomancy) from Brandon Sanderson's book series *Mistborn*.

This mod is currently updated for `Minecraft 1.20.1` and `Forge 47.0.19`
This mod is currently updated for `Minecraft 1.20.4` and `NeoForge 20.4.70`

Please verify and report any issues!

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255 changes: 83 additions & 172 deletions build.gradle
Original file line number Diff line number Diff line change
@@ -1,143 +1,68 @@
plugins {
id 'java-library'
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '[6.0,6.2)'
id 'org.parchmentmc.librarian.forgegradle' version '1.+'
id 'net.neoforged.gradle.userdev' version '7.0.57'
}

version = mod_version
group = mod_group_id

repositories {
mavenLocal()
}

base {
archivesName = mod_id
}

// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)

println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: mapping_channel, version: mapping_version

// When true, this property will have all Eclipse run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true

// When true, this property will have all IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableIdeaPrepareRuns = true

// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true

// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
// The folder name can be set on a run configuration using the "folderName" property.
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
// generateRunFolders = true

// This property enables access transformers for use in development.
// They will be applied to the Minecraft artifact.
// The access transformer file can be anywhere in the project.
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')

// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')

// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'

// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'

// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id

mods {
"${mod_id}" {
source sourceSets.main
}
}
}

server {
workingDirectory project.file('run')

property 'forge.logging.markers', 'REGISTRIES'

property 'forge.logging.console.level', 'debug'

property 'forge.enabledGameTestNamespaces', mod_id

mods {
"${mod_id}" {
source sourceSets.main
}
}
}

// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')

property 'forge.logging.markers', 'REGISTRIES'

property 'forge.logging.console.level', 'debug'

property 'forge.enabledGameTestNamespaces', mod_id

mods {
"${mod_id}" {
source sourceSets.main
}
}
}
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'

// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
systemProperty 'forge.logging.console.level', 'debug'

modSource project.sourceSets.main
}

data {
workingDirectory project.file('run')
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
}

property 'forge.logging.markers', 'REGISTRIES'
server {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
programArgument '--nogui'
}

property 'forge.logging.console.level', 'debug'
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
}

// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
data {
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')

mods {
"${mod_id}" {
source sourceSets.main
}
}
}
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
}

Expand All @@ -164,28 +89,36 @@ repositories {

dependencies {
// Specify the version of Minecraft to use.
// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
// The "userdev" classifier will be requested and setup by ForgeGradle.
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"

// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
implementation "net.neoforged:neoforge:${neo_version}"

// Example mod dependency with JEI
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")

dependencies {
// Visit https://www.curseforge.com/minecraft/mc-mods/jade/files/all
// to get the latest version's jade_id
implementation fg.deobf("curse.maven:jade-324717:${jade_id}")
}
// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
// compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
// runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"

dependencies {
// Visit https://www.curseforge.com/minecraft/mc-mods/jade/files/all
// to get the latest version's jade_id
// implementation "curse.maven:jade-324717:${jade_id}"
api "curse.maven:jade-324717:${jade_api}"
}

// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// implementation "blank:coolmod-${mc_version}:${coolmod_version}"

// Example mod dependency using a file as dependency
// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")

// Example project dependency using a sister or child project:
// implementation project(":myproject")

// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
Expand All @@ -196,53 +129,32 @@ dependencies {
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
def resourceTargets = ['META-INF/mods.toml', 'pack.mcmeta']
def replaceProperties = [
minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version : forge_version, forge_version_range: forge_version_range,
loader_version_range: loader_version_range,
mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors : mod_authors, mod_description: mod_description
]
processResources {
tasks.withType(ProcessResources).configureEach {
var replaceProperties = [
minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
neo_version : neo_version, neo_version_range: neo_version_range,
loader_version_range: loader_version_range,
jade_version_range : jade_version_range,
mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors : mod_authors, mod_description: mod_description,
]
inputs.properties replaceProperties
replaceProperties.put 'project', project

filesMatching(resourceTargets) {
expand replaceProperties
}
}

// Example for how to get properties into the manifest for reading at runtime.
jar {
manifest {
attributes([
"Specification-Title" : mod_id,
"Specification-Vendor" : mod_authors,
"Specification-Version" : "1", // We are version 1 of ourselves
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : mod_authors,
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
filesMatching(['META-INF/mods.toml']) {
expand replaceProperties + [project: project]
}
}

// Example configuration to allow publishing using the maven-publish plugin
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
// publish.dependsOn('reobfJar')

publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
register('mavenJava', MavenPublication) {
from components.java
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
url "file://${project.projectDir}/repo"
}
}
}
Expand All @@ -251,7 +163,6 @@ tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}


task deobfJar(type: Jar) {
from sourceSets.main.output
archiveClassifier = 'deobf'
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