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Stuckhandler rework #10588

Merged
merged 1 commit into from
Jan 12, 2025
Merged

Stuckhandler rework #10588

merged 1 commit into from
Jan 12, 2025

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someaddons
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Changes proposed in this pull request

  • Reworked stuck handling, nonsafe destinations are now eligible for partial stuck handling.
  • Calling .stop on the navigator signals no further entity movement is desired, also reset stuck handling.
  • Fixed a bug causing the stuck handler to not progress further than random moving(outside of global timeout tp)
  • Fixed a bug where citizens started from a wrong position, when they were standing on the edge of a block
  • Citizen info command no longer prints duplicate information, nor sends it to all OP. Now also displays stuck level.
  • Citizen info command now allows teleporting to the displayed coordinates on click

Testing

  • [x ] Yes I tested this before submitting it.
  • I also did a multiplayer test.

Review please

…rtials stuck handling.

Fixed a bug causing the stuck handler to not progress further than random moving(outside of global timeout tp)
Fixed a bug where citizens started from a wrong position, when they were standing on the edge of a block
Calling .stop on the navigator signals no further entity movement is desired, also reset stuck handling.
Citizen info command no longer prints duplicate information, nor sends it to all OP. Now also displays stuck level.
@Raycoms Raycoms merged commit abbb0d9 into version/main Jan 12, 2025
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@Raycoms Raycoms deleted the stuckhandler branch January 12, 2025 17:09
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2 participants