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Stateless citizen item utils (#10484)
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Raycoms committed Nov 27, 2024
1 parent 61d5f1a commit 8a5def5
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Showing 33 changed files with 126 additions and 284 deletions.
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Expand Up @@ -617,13 +617,6 @@ public boolean checkCanDropLoot()
*/
public abstract ICitizenExperienceHandler getCitizenExperienceHandler();

/**
* The Handler for all item related methods.
*
* @return the instance of the handler.
*/
public abstract ICitizenItemHandler getCitizenItemHandler();

/**
* The Handler for all inventory related methods.
*
Expand Down Expand Up @@ -666,8 +659,6 @@ public boolean checkCanDropLoot()

public abstract void setCitizenJobHandler(ICitizenJobHandler citizenJobHandler);

public abstract void setCitizenItemHandler(ICitizenItemHandler citizenItemHandler);

public abstract void setCitizenExperienceHandler(ICitizenExperienceHandler citizenExperienceHandler);

/**
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@@ -1,5 +1,6 @@
package com.minecolonies.core.colony.jobs;

import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import net.minecraft.resources.ResourceLocation;
import com.minecolonies.api.client.render.modeltype.ModModelTypes;
import com.minecolonies.api.colony.ICitizenData;
Expand Down Expand Up @@ -84,7 +85,7 @@ public boolean ignoresDamage(@NotNull final DamageSource damageSource)
return true;
}
final AbstractEntityCitizen worker = this.getCitizen().getEntity().get();
worker.getCitizenItemHandler().setHeldItem(InteractionHand.OFF_HAND, InventoryUtils.findFirstSlotInItemHandlerWith(this.getCitizen().getInventory(), Items.SHIELD));
CitizenItemUtils.setHeldItem(worker, InteractionHand.OFF_HAND, InventoryUtils.findFirstSlotInItemHandlerWith(this.getCitizen().getInventory(), Items.SHIELD));
worker.startUsingItem(InteractionHand.OFF_HAND);

// Apply the colony Flag to the shield
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Expand Up @@ -35,6 +35,7 @@
import com.minecolonies.core.colony.jobs.AbstractJob;
import com.minecolonies.core.colony.jobs.JobDeliveryman;
import com.minecolonies.core.colony.requestsystem.resolvers.StationRequestResolver;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import com.minecolonies.core.entity.pathfinding.proxy.EntityCitizenWalkToProxy;
import com.minecolonies.core.tileentities.TileEntityRack;
import com.minecolonies.core.util.WorkerUtil;
Expand Down Expand Up @@ -522,7 +523,7 @@ private boolean waitingForSomething()
currentWorkingLocation.getZ(),
DEFAULT_RANGE_FOR_DELAY))
{
worker.getCitizenItemHandler().hitBlockWithToolInHand(currentWorkingLocation);
CitizenItemUtils.hitBlockWithToolInHand(worker, currentWorkingLocation);
}
delay -= getTickRate();
if (delay <= 0)
Expand Down Expand Up @@ -1280,13 +1281,13 @@ public final boolean holdEfficientTool(@NotNull final BlockState target, final B
if (bestSlot >= 0)
{
worker.getCitizenData().setIdleAtJob(false);
worker.getCitizenItemHandler().setHeldItem(InteractionHand.MAIN_HAND, bestSlot);
CitizenItemUtils.setHeldItem(worker, InteractionHand.MAIN_HAND, bestSlot);
return true;
}
else if (bestSlot == NO_TOOL)
{
worker.getCitizenData().setIdleAtJob(false);
worker.getCitizenItemHandler().removeHeldItem();
CitizenItemUtils.removeHeldItem(worker);
return true;
}
requestTool(target, pos);
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Expand Up @@ -8,6 +8,7 @@
import com.minecolonies.core.MineColonies;
import com.minecolonies.core.colony.buildings.AbstractBuilding;
import com.minecolonies.core.colony.jobs.AbstractJob;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import com.minecolonies.core.entity.pathfinding.pathresults.PathResult;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.item.ItemEntity;
Expand Down Expand Up @@ -220,7 +221,7 @@ protected final boolean mineBlock(
if (blockBreakAction == null)
{
//Break the block
worker.getCitizenItemHandler().breakBlockWithToolInHand(blockToMine);
CitizenItemUtils.breakBlockWithToolInHand(worker, blockToMine);
}
else
{
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Expand Up @@ -24,6 +24,7 @@
import com.minecolonies.core.colony.jobs.AbstractJobCrafter;
import com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract;
import com.minecolonies.core.entity.citizen.EntityCitizen;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import com.minecolonies.core.network.messages.client.BlockParticleEffectMessage;
import com.minecolonies.core.network.messages.client.LocalizedParticleEffectMessage;
import net.minecraft.core.BlockPos;
Expand Down Expand Up @@ -450,7 +451,7 @@ protected IAIState craft()
job.setCraftCounter(job.getCraftCounter() + 1);
if (toolSlot != -1)
{
worker.getCitizenItemHandler().damageItemInHand(InteractionHand.MAIN_HAND, 1);
CitizenItemUtils.damageItemInHand(worker, InteractionHand.MAIN_HAND, 1);
}

if (job.getCraftCounter() >= job.getMaxCraftingCount())
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Expand Up @@ -24,6 +24,7 @@
import com.minecolonies.core.colony.interactionhandling.StandardInteraction;
import com.minecolonies.core.colony.jobs.AbstractJobCrafter;
import com.minecolonies.core.entity.ai.workers.AbstractEntityAIBasic;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
import net.minecraft.world.InteractionHand;
Expand Down Expand Up @@ -740,7 +741,7 @@ private IAIState fillUpFurnace()
{
return getState();
}
worker.getCitizenItemHandler().hitBlockWithToolInHand(walkTo);
CitizenItemUtils.hitBlockWithToolInHand(worker, walkTo);
InventoryUtils.transferXInItemHandlerIntoSlotInItemHandler(
worker.getInventoryCitizen(),
smeltable,
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Expand Up @@ -20,6 +20,7 @@
import com.minecolonies.core.colony.buildings.workerbuildings.BuildingAlchemist;
import com.minecolonies.core.colony.interactionhandling.StandardInteraction;
import com.minecolonies.core.colony.jobs.JobAlchemist;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import com.minecolonies.core.network.messages.client.BlockParticleEffectMessage;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
Expand Down Expand Up @@ -248,7 +249,7 @@ private IAIState harvestMistleToe()

final int slot =
InventoryUtils.getFirstSlotOfItemHandlerContainingEquipment(worker.getInventoryCitizen(), ModEquipmentTypes.shears.get(), TOOL_LEVEL_WOOD_OR_GOLD, building.getMaxEquipmentLevel());
worker.getCitizenItemHandler().setHeldItem(InteractionHand.MAIN_HAND, slot);
CitizenItemUtils.setHeldItem(worker, InteractionHand.MAIN_HAND, slot);

worker.swing(InteractionHand.MAIN_HAND);
world.playSound(null,
Expand All @@ -263,7 +264,7 @@ private IAIState harvestMistleToe()
worker.decreaseSaturationForContinuousAction();
InventoryUtils.addItemStackToItemHandler(worker.getInventoryCitizen(), new ItemStack(ModItems.mistletoe, 1));
walkTo = null;
worker.getCitizenItemHandler().damageItemInHand(InteractionHand.MAIN_HAND, 1);
CitizenItemUtils.damageItemInHand(worker, InteractionHand.MAIN_HAND, 1);
return INVENTORY_FULL;
}
}
Expand Down Expand Up @@ -930,7 +931,7 @@ private IAIState fillUpBrewingStand()
{
return getState();
}
worker.getCitizenItemHandler().hitBlockWithToolInHand(walkTo);
CitizenItemUtils.hitBlockWithToolInHand(worker, walkTo);
InventoryUtils.transferXInItemHandlerIntoSlotInItemHandler(
worker.getInventoryCitizen(),
potion,
Expand Down Expand Up @@ -989,7 +990,7 @@ else if (isEmpty(((BrewingStandBlockEntity) entity).getItem(INGREDIENT_SLOT)))
{
return getState();
}
worker.getCitizenItemHandler().hitBlockWithToolInHand(walkTo);
CitizenItemUtils.hitBlockWithToolInHand(worker, walkTo);
InventoryUtils.transferXInItemHandlerIntoSlotInItemHandler(
worker.getInventoryCitizen(),
ingredient,
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Expand Up @@ -6,7 +6,7 @@
import com.minecolonies.api.entity.ai.statemachine.AITarget;
import com.minecolonies.api.entity.ai.statemachine.states.IAIState;
import com.minecolonies.api.entity.citizen.VisibleCitizenStatus;
import com.minecolonies.core.entity.pathfinding.navigation.AbstractAdvancedPathNavigate;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import com.minecolonies.api.util.SoundUtils;
import com.minecolonies.api.util.constant.Constants;
import com.minecolonies.core.Network;
Expand Down Expand Up @@ -221,7 +221,7 @@ protected IAIState craft()
worker.setItemInHand(InteractionHand.MAIN_HAND,
currentRecipeStorage.getCleanedInput().get(worker.getRandom().nextInt(currentRecipeStorage.getCleanedInput().size())).getItemStack().copy());
worker.setItemInHand(InteractionHand.OFF_HAND, currentRecipeStorage.getPrimaryOutput().copy());
worker.getCitizenItemHandler().hitBlockWithToolInHand(building.getPosition());
CitizenItemUtils.hitBlockWithToolInHand(worker, building.getPosition());

currentRequest = job.getCurrentTask();

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Expand Up @@ -12,6 +12,7 @@
import com.minecolonies.core.colony.buildings.AbstractBuildingGuards;
import com.minecolonies.core.colony.jobs.AbstractJobGuard;
import com.minecolonies.core.entity.ai.workers.AbstractEntityAIInteract;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ArmorItem;
Expand Down Expand Up @@ -125,7 +126,7 @@ private IAIState prepare()
stack -> !ItemStackUtils.isEmpty(stack)
&& ItemStackUtils.doesItemServeAsWeapon(stack)
&& ItemStackUtils.hasEquipmentLevel(stack, tool, 0, building.getMaxEquipmentLevel()),
itemStack -> worker.getCitizenItemHandler().setMainHeldItem(itemStack));
itemStack -> CitizenItemUtils.setMainHeldItem(worker, itemStack));
}

equipInventoryArmor();
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Expand Up @@ -14,6 +14,7 @@
import com.minecolonies.api.util.ItemStackUtils;
import com.minecolonies.api.util.SoundUtils;
import com.minecolonies.api.util.constant.ColonyConstants;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import com.minecolonies.api.util.constant.Constants;
import com.minecolonies.core.MineColonies;
import com.minecolonies.core.colony.jobs.AbstractJobGuard;
Expand Down Expand Up @@ -111,7 +112,7 @@ protected IAIState attackProtect()
if (shieldSlot != -1 && target != null && target.isAlive() && nextAttackTime - user.level.getGameTime() >= MIN_TIME_TO_ATTACK &&
user.getCitizenColonyHandler().getColonyOrRegister().getResearchManager().getResearchEffects().getEffectStrength(SHIELD_USAGE) > 0)
{
user.getCitizenItemHandler().setHeldItem(InteractionHand.OFF_HAND, shieldSlot);
CitizenItemUtils.setHeldItem(user, InteractionHand.OFF_HAND, shieldSlot);
user.startUsingItem(InteractionHand.OFF_HAND);

// Apply the colony Flag to the shield
Expand All @@ -137,7 +138,7 @@ public boolean canAttack()

if (weaponSlot != -1)
{
user.getCitizenItemHandler().setHeldItem(InteractionHand.MAIN_HAND, weaponSlot);
CitizenItemUtils.setHeldItem(user, InteractionHand.MAIN_HAND, weaponSlot);
return true;
}

Expand Down Expand Up @@ -188,7 +189,7 @@ protected void doAttack(final LivingEntity target)
user.stopUsingItem();
user.decreaseSaturationForContinuousAction();
user.getCitizenData().setVisibleStatus(KNIGHT_COMBAT);
user.getCitizenItemHandler().damageItemInHand(InteractionHand.MAIN_HAND, 1);
CitizenItemUtils.damageItemInHand(user, InteractionHand.MAIN_HAND, 1);
}

/**
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Expand Up @@ -9,6 +9,10 @@
import com.minecolonies.api.util.ItemStackUtils;
import com.minecolonies.api.util.SoundUtils;
import com.minecolonies.api.util.constant.ColonyConstants;
import com.minecolonies.core.entity.pathfinding.PathfindingUtils;
import com.minecolonies.core.entity.pathfinding.PathingOptions;
import com.minecolonies.core.entity.pathfinding.pathresults.PathResult;
import com.minecolonies.core.util.citizenutils.CitizenItemUtils;
import com.minecolonies.api.util.constant.Constants;
import com.minecolonies.core.MineColonies;
import com.minecolonies.core.colony.buildings.AbstractBuildingGuards;
Expand All @@ -18,13 +22,8 @@
import com.minecolonies.core.entity.ai.combat.CombatUtils;
import com.minecolonies.core.entity.citizen.EntityCitizen;
import com.minecolonies.core.entity.other.CustomArrowEntity;
import com.minecolonies.core.entity.pathfinding.PathfindingUtils;
import com.minecolonies.core.entity.pathfinding.PathingOptions;
import com.minecolonies.core.entity.pathfinding.navigation.MinecoloniesAdvancedPathNavigate;
import com.minecolonies.core.entity.pathfinding.pathjobs.PathJobCanSee;
import com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation;
import com.minecolonies.core.entity.pathfinding.pathjobs.PathJobMoveToLocation;
import com.minecolonies.core.entity.pathfinding.pathresults.PathResult;
import com.minecolonies.core.entity.pathfinding.pathjobs.*;
import net.minecraft.network.chat.contents.TranslatableContents;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvents;
Expand Down Expand Up @@ -110,7 +109,7 @@ public boolean canAttack()

if (weaponSlot != -1)
{
user.getCitizenItemHandler().setHeldItem(InteractionHand.MAIN_HAND, weaponSlot);
CitizenItemUtils.setHeldItem(user, InteractionHand.MAIN_HAND, weaponSlot);
if (nextAttackTime - BOW_HOLDING_DELAY >= user.level.getGameTime() && !user.isUsingItem())
{
user.startUsingItem(InteractionHand.MAIN_HAND);
Expand Down Expand Up @@ -196,7 +195,7 @@ protected void doAttack(final LivingEntity target)
}

target.setLastHurtByMob(user);
user.getCitizenItemHandler().damageItemInHand(InteractionHand.MAIN_HAND, 1);
CitizenItemUtils.damageItemInHand(user, InteractionHand.MAIN_HAND, 1);
user.stopUsingItem();
user.decreaseSaturationForContinuousAction();
}
Expand Down
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