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Releases: lassombra/FiremanAssist

1.3.0 - Improved Water Handling

25 Dec 00:50
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1.2.0

23 Nov 06:23
2d6dbf7
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Compatibility with B99, State persistence, and foundation for license and fees for fireman

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Full Changelog: 1.1.0...1.2.0

1.1.0

17 Aug 04:02
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Full Changelog: 1.0.2...1.1.0

1.0.2

10 Feb 03:46
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Hotfix for losing coal and better MU usage

02 Dec 22:25
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First full release

25 Nov 23:25
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Introduces full fire handling and cylinder cock handling for existing steam locomotives.

What's Changed

Full Changelog: 0.1.0...1.0.0

1.0.0-rc.2

17 Nov 07:35
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1.0.0-rc.2 Pre-release
Pre-release

Full Changelog: 1.0.0-rc.1...1.0.0-rc.2

Generally - tweaks to various logic to make controls less twitchy and to help handle more mid-range demand as previous curves and settings handled high and low demand ok, but not mid-range.

Also included was some code cleanup in preparation for full release.

1.0.0-rc.1

01 Nov 19:37
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1.0.0-rc.1 Pre-release
Pre-release

It's finally happened - Coal management is in RC status - this latest update finally adds the mod options.

NOTE: Previous alpha version included automatic cyinder cocks - this is still available but off by default in this version

0.1.1-alpha.4

03 Oct 23:16
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0.1.1-alpha.4 Pre-release
Pre-release

Added detection for low water supply and will stop adding coal at that point.

Added initial implementation for automatic cylinder cocks - primary use case for use with MU alpha - but is always on right now.

0.1.1-alpha.3

29 Sep 08:12
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0.1.1-alpha.3 Pre-release
Pre-release
  • Fixed an issue where you could end up with too little water after shutting down if you had very little water to begin with. Now, provided you have "None" as your override mode (meaning the assistant handles water completely) the assistant will add water even if the fire is off.
  • Fire door is no longer monitored and does not mean anything - keep it open or closed as you see fit for your play style - fireman can add coal with the door closed.
  • Fireman can now ignite the fire automatically
  • Comms radio control to both summon a fireman to a steam engine (automatically happens if you board one - as before) and to tell the fireman whether to start the fire, or let it shut down. Status and actions shown on the comms radio
  • Comms radio highlight when outside the cab or when pointing at another train to show you what you are affecting - no highlight while in the cab (mostly affects 060 as it has a proper cab)
  • Fireman watches your regulator and cutoff positions to decide how much to fire - if you close the regulator or cutoff, then fireman will only add enough coal to keep the fire going. When you start asking for power, coal usage will ramp up, but then back down as you reach the end of the power stretch.
  • Fireman will still manage the damper and blower even when not firing for efficient shutdown (maximizing pressure acquired from the coal)
  • Blower now stays on a little longer than it did previously - mostly helps with shunting in the 060 since you want to basically have the blower going the whole time while shunting.

Known issues:

  • An edge case where if you idle too long on a positive grade with the fire going and then turn to a strong negative grade you can end up with far too much water - causing priming.

Now requires CommsRadio API