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Merge pull request #55 from krafs/develop
Added languages to all versioned folders.
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<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
<LevelUp.ActionDef> | ||
<defName>LevelUpActionDef_Sound</defName> | ||
<label>Sound</label> | ||
<description>Plays a sound.</description> | ||
<actionClass>LevelUp.SoundAction</actionClass> | ||
</LevelUp.ActionDef> | ||
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<LevelUp.ActionDef> | ||
<defName>LevelUpActionDef_Animation</defName> | ||
<label>Animation</label> | ||
<description>Displays a simple, possibly animated, graphic on the colonist.</description> | ||
<actionClass>LevelUp.AnimationAction</actionClass> | ||
</LevelUp.ActionDef> | ||
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<LevelUp.ActionDef> | ||
<defName>LevelUpActionDef_Message</defName> | ||
<label>Text message</label> | ||
<description>Displays a text message in the top-left corner of the screen.</description> | ||
<actionClass>LevelUp.MessageAction</actionClass> | ||
</LevelUp.ActionDef> | ||
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<LevelUp.ActionDef> | ||
<defName>LevelUpActionDef_OverheadMessage</defName> | ||
<label>Overhead message</label> | ||
<description>Displays a text message on the colonist.</description> | ||
<actionClass>LevelUp.OverheadMessageAction</actionClass> | ||
</LevelUp.ActionDef> | ||
</Defs> |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<Defs> | ||
<ThingDef ParentName="MoteBase"> | ||
<defName>LevelUpAnimation_Radiance</defName> | ||
<label>Radiance</label> | ||
<modExtensions> | ||
<li Class="LevelUp.AnimationDefExtension"> | ||
<rotationRate>100</rotationRate> | ||
</li> | ||
</modExtensions> | ||
<graphicData> | ||
<texPath>Things/Mote/PowerBeam</texPath> | ||
<shaderType>MoteGlow</shaderType> | ||
</graphicData> | ||
<thingClass>MoteThrownAttached</thingClass> | ||
<altitudeLayer>MoteOverhead</altitudeLayer> | ||
<mote> | ||
<fadeInTime>0.1</fadeInTime> | ||
<fadeOutTime>0.4</fadeOutTime> | ||
<growthRate>6.0</growthRate> | ||
</mote> | ||
</ThingDef> | ||
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<ThingDef ParentName="MoteBase"> | ||
<defName>LevelUpAnimation_Drain</defName> | ||
<label>Drain</label> | ||
<modExtensions> | ||
<li Class="LevelUp.AnimationDefExtension"> | ||
<scale>8</scale> | ||
<rotationRate>-100</rotationRate> | ||
</li> | ||
</modExtensions> | ||
<graphicData> | ||
<texPath>Things/Mote/PowerBeam</texPath> | ||
<shaderType>MoteGlow</shaderType> | ||
<color>(255, 51, 0, 200)</color> | ||
</graphicData> | ||
<thingClass>MoteThrownAttached</thingClass> | ||
<altitudeLayer>MoteLow</altitudeLayer> | ||
<mote> | ||
<fadeInTime>0.1</fadeInTime> | ||
<fadeOutTime>0.6</fadeOutTime> | ||
<growthRate>-6.0</growthRate> | ||
</mote> | ||
</ThingDef> | ||
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<ThingDef ParentName="MoteBase"> | ||
<defName>LevelUpAnimation_UpwardChevron</defName> | ||
<label>Upward chevron</label> | ||
<modExtensions> | ||
<li Class="LevelUp.AnimationDefExtension"> | ||
<velocitySpeed>1</velocitySpeed> | ||
</li> | ||
</modExtensions> | ||
<graphicData> | ||
<texPath>LevelUp/Mote/DoubleChevron</texPath> | ||
<shaderType>MoteGlow</shaderType> | ||
<color>(255,255,0,100)</color> | ||
</graphicData> | ||
<thingClass>MoteThrownAttached</thingClass> | ||
<altitudeLayer>MoteOverhead</altitudeLayer> | ||
<mote> | ||
<fadeInTime>1.5</fadeInTime> | ||
<fadeOutTime>1.5</fadeOutTime> | ||
</mote> | ||
</ThingDef> | ||
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<ThingDef ParentName="MoteBase"> | ||
<defName>LevelUpAnimation_DownwardChevron</defName> | ||
<label>Downward chevron</label> | ||
<modExtensions> | ||
<li Class="LevelUp.AnimationDefExtension"> | ||
<velocitySpeed>1</velocitySpeed> | ||
<velocityAngle>180</velocityAngle> | ||
<rotation>180</rotation> | ||
</li> | ||
</modExtensions> | ||
<graphicData> | ||
<texPath>LevelUp/Mote/DoubleChevron</texPath> | ||
<shaderType>MoteGlow</shaderType> | ||
<color>(255,0,0,100)</color> | ||
</graphicData> | ||
<thingClass>MoteThrownAttached</thingClass> | ||
<altitudeLayer>MoteOverhead</altitudeLayer> | ||
<mote> | ||
<fadeInTime>1.3</fadeInTime> | ||
<fadeOutTime>1.3</fadeOutTime> | ||
<unattachedDrawOffset>(0,0,2)</unattachedDrawOffset> | ||
</mote> | ||
</ThingDef> | ||
</Defs> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
<SoundDef> | ||
<defName>LevelUpSound_Ding</defName> | ||
<label>Ding</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/Ding</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<SoundDef> | ||
<defName>LevelUpSound_Classic</defName> | ||
<label>Classic</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/Classic</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<SoundDef> | ||
<defName>LevelUpSound_Negative</defName> | ||
<label>Negative</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/Negative</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<!-- Credit: Scott Wilco --> | ||
<SoundDef> | ||
<defName>LevelUpSound_Punchy</defName> | ||
<label>Punchy</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/Punchy</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<!-- Credit: likmask --> | ||
<SoundDef> | ||
<defName>LevelUpSound_DistortedSiren</defName> | ||
<label>Distorted Siren</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/DistortedSiren</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<!-- Credit: nomiqbomi --> | ||
<SoundDef> | ||
<defName>LevelUpSound_Dissonance</defName> | ||
<label>Dissonance</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/Dissonance</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<SoundDef> | ||
<defName>LevelUpSound_Deception</defName> | ||
<label>Deception</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/Deception</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<!-- Credit: NenadSimic --> | ||
<SoundDef> | ||
<defName>LevelUpSound_Jazzy</defName> | ||
<label>Jazzy</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/Jazzy</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<SoundDef> | ||
<defName>LevelUpSound_Strum</defName> | ||
<label>Strum</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Clip"> | ||
<clipPath>LevelUp/Strum</clipPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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<!-- Credit: plasterbrain --> | ||
<SoundDef> | ||
<defName>LevelUpSound_TadaFanfare</defName> | ||
<label>Tada Fanfare</label> | ||
<modExtensions> | ||
<li Class="LevelUp.SoundDefExtension" /> | ||
</modExtensions> | ||
<subSounds> | ||
<li> | ||
<onCamera>True</onCamera> | ||
<sustainLoop>False</sustainLoop> | ||
<grains> | ||
<li Class="AudioGrain_Folder"> | ||
<clipFolderPath>LevelUp/TadaFanfare</clipFolderPath> | ||
</li> | ||
</grains> | ||
</li> | ||
</subSounds> | ||
</SoundDef> | ||
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</Defs> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<LanguageData> | ||
<LevelUp.DefaultLevelUpMessage><![CDATA[升级! <color=orange>{PAWN}</color> 的{SKILL}技能到达{LEVEL}级。]]></LevelUp.DefaultLevelUpMessage> | ||
<LevelUp.DefaultLevelDownMessage><![CDATA[降级! <color=orange>{PAWN}</color> 的{SKILL}技能降至{LEVEL}级。]]></LevelUp.DefaultLevelDownMessage> | ||
</LanguageData> |
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v1.2/Languages/English/DefInjected/LevelUp.ActionDefs/LevelUp.ActionDefs.xml
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<?xml version="1.0" encoding="UTF-8"?> | ||
<LanguageData> | ||
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<!-- This file is ignored if the language is English. Then the values on the defs are used directly. --> | ||
<!-- This is here for translation reference only. --> | ||
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<LevelUpActionDef_Sound.label>Sound</LevelUpActionDef_Sound.label> | ||
<LevelUpActionDef_Sound.description>Plays a sound.</LevelUpActionDef_Sound.description> | ||
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<LevelUpActionDef_Animation.label>Animation</LevelUpActionDef_Animation.label> | ||
<LevelUpActionDef_Animation.description>Displays a simple, possibly animated, graphic on the pawn.</LevelUpActionDef_Animation.description> | ||
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<LevelUpActionDef_Message.label>Text message</LevelUpActionDef_Message.label> | ||
<LevelUpActionDef_Message.description>Displays a text message in the top-left corner of the screen.</LevelUpActionDef_Message.description> | ||
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<LevelUpActionDef_OverheadMessage.label>Overhead message</LevelUpActionDef_OverheadMessage.label> | ||
<LevelUpActionDef_OverheadMessage.description>Displays a text message on the colonist.</LevelUpActionDef_OverheadMessage.description> | ||
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</LanguageData> |
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v1.2/Languages/English/DefInjected/SoundDefs/SoundDefs.xml
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<?xml version="1.0" encoding="UTF-8"?> | ||
<LanguageData> | ||
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<!-- This file is ignored if the language is English. Then the values on the defs are used directly. --> | ||
<!-- This is here for translation reference only. --> | ||
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<LevelUpSound_Classic.label>Classic</LevelUpSound_Classic.label> | ||
<LevelUpSound_Ding.label>Ding</LevelUpSound_Ding.label> | ||
<LevelUpSound_Negative.label>Negative</LevelUpSound_Negative.label> | ||
<LevelUpSound_Punchy.label>Punchy</LevelUpSound_Punchy.label> | ||
<LevelUpSound_DistortedSiren.label>Distorted Siren</LevelUpSound_DistortedSiren.label> | ||
<LevelUpSound_Dissonance.label>Dissonance</LevelUpSound_Dissonance.label> | ||
<LevelUpSound_Deception.label>Deception</LevelUpSound_Deception.label> | ||
<LevelUpSound_Jazzy.label>Jazzy</LevelUpSound_Jazzy.label> | ||
<LevelUpSound_Strum.label>Strum</LevelUpSound_Strum.label> | ||
<LevelUpSound_TadaFanfare.label>Tada Fanfare</LevelUpSound_TadaFanfare.label> | ||
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</LanguageData> |
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v1.2/Languages/English/DefInjected/ThingDefs/ThingDefs.xml
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<?xml version="1.0" encoding="UTF-8"?> | ||
<LanguageData> | ||
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<!-- This file is ignored if the language is English. Then the values on the defs are used directly. --> | ||
<!-- This is here for translation reference only. --> | ||
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<LevelUpAnimation_Radiance.label>Radiance</LevelUpAnimation_Radiance.label> | ||
<LevelUpAnimation_Drain.label>Drain</LevelUpAnimation_Drain.label> | ||
<LevelUpAnimation_UpwardChevron.label>Upward Chevron</LevelUpAnimation_UpwardChevron.label> | ||
<LevelUpAnimation_DownwardChevron.label>Downward Chevron</LevelUpAnimation_DownwardChevron.label> | ||
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</LanguageData> |
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