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feat: Add Italian translation (#107)
Added the Italian language Co-authored-by: krafs <[email protected]>
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<?xml version="1.0" encoding="UTF-8"?> | ||
<LanguageData> | ||
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<LevelUpAnimation_Radiance.label>Splendore</LevelUpAnimation_Radiance.label> | ||
<LevelUpAnimation_Drain.label>Scarico</LevelUpAnimation_Drain.label> | ||
<LevelUpAnimation_UpwardChevron.label>Chevron verso l'alto</LevelUpAnimation_UpwardChevron.label> | ||
<LevelUpAnimation_DownwardChevron.label>Chevron verso il basso</LevelUpAnimation_DownwardChevron.label> | ||
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</LanguageData> |
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Languages/Italian/Deflnjected/LevelUp.ActionDefs/LevelUp.ActionDefs.xml
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<?xml version="1.0" encoding="UTF-8"?> | ||
<LanguageData> | ||
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<LevelUpActionDef_Sound.label>Suono</LevelUpActionDef_Sound.label> | ||
<LevelUpActionDef_Sound.description>Riproduce un suono.</LevelUpActionDef_Sound.description> | ||
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<LevelUpActionDef_Animation.label>Animazione</LevelUpActionDef_Animation.label> | ||
<LevelUpActionDef_Animation.description>Mostra un grafico, possibilmente animato, sul colono.</LevelUpActionDef_Animation.description> | ||
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<LevelUpActionDef_Message.label>Messaggio testuale</LevelUpActionDef_Message.label> | ||
<LevelUpActionDef_Message.description>Mostra un messaggio testuale nell'angolo in alto a sinistra dello schermo.</LevelUpActionDef_Message.description> | ||
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<LevelUpActionDef_OverheadMessage.label>Messaggio in alto</LevelUpActionDef_OverheadMessage.label> | ||
<LevelUpActionDef_OverheadMessage.description>Mostra un messaggio testuale sul colono.</LevelUpActionDef_OverheadMessage.description> | ||
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</LanguageData> |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<LanguageData> | ||
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<LevelUpSound_Classic.label>Classico</LevelUpSound_Classic.label> | ||
<LevelUpSound_Ding.label>Ding</LevelUpSound_Ding.label> | ||
<LevelUpSound_Negative.label>Negativo</LevelUpSound_Negative.label> | ||
<LevelUpSound_Punchy.label>Incisivo</LevelUpSound_Punchy.label> | ||
<LevelUpSound_DistortedSiren.label>Sirena distorta</LevelUpSound_DistortedSiren.label> | ||
<LevelUpSound_Dissonance.label>Dissonanza</LevelUpSound_Dissonance.label> | ||
<LevelUpSound_Deception.label>Inganno</LevelUpSound_Deception.label> | ||
<LevelUpSound_Jazzy.label>Jazzy</LevelUpSound_Jazzy.label> | ||
<LevelUpSound_Strum.label>Strum</LevelUpSound_Strum.label> | ||
<LevelUpSound_TadaFanfare.label>Tada-Fanfare</LevelUpSound_TadaFanfare.label> | ||
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</LanguageData> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<LanguageData> | ||
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<!-- UI --> | ||
<LevelUp.LevelUpActionsLabel>Azioni per l'aumento di livello</LevelUp.LevelUpActionsLabel> | ||
<LevelUp.LevelDownActionsLabel>Azioni per la diminuzione di livello</LevelUp.LevelDownActionsLabel> | ||
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<LevelUp.LevelUpActionHeaderDescription>Elenco di azioni che, se attive, vengono eseguite quando un colono aumenta di livello un'abilità.</LevelUp.LevelUpActionHeaderDescription> | ||
<LevelUp.LevelDownActionHeaderDescription>Elenco di azioni che, se attive, vengono eseguite quando un colono diminuisce di livello un'abilità.</LevelUp.LevelDownActionHeaderDescription> | ||
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<LevelUp.CooldownLabel>Cooldown</LevelUp.CooldownLabel> | ||
<LevelUp.CooldownEntryDescription>La durata di un cooldown è specificato in secondi (del tempo reale).\n\nSe viene applicato a un'azione, questa non verrà eseguita per lo stesso colono e stessa abilità fino a quando il cooldown non sarà terminato.</LevelUp.CooldownEntryDescription> | ||
<LevelUp.CooldownOnActionDescription>Indipendentemente dal fatto che il cooldown debba essere applicato per questa azione.\n\nSe applicato, l'azione non verrà eseguita nuovamente per lo stesso colono e stessa abilità fino a quando il cooldown non sarà terminato.</LevelUp.CooldownOnActionDescription> | ||
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<LevelUp.GeneralSettingsLabel>Generale</LevelUp.GeneralSettingsLabel> | ||
<LevelUp.HistoricalLabel>Cronologia</LevelUp.HistoricalLabel> | ||
<LevelUp.HistoricalDescription>Indipendentemente dal fatto che il messaggio debba essere salvato nella cronologia.</LevelUp.HistoricalDescription> | ||
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<LevelUp.InjectableValuesLabel>Segnaposti</LevelUp.InjectableValuesLabel> | ||
<LevelUp.FormattingLabel>Formattazione</LevelUp.FormattingLabel> | ||
<LevelUp.FormattingBoldLabel>Bold</LevelUp.FormattingBoldLabel> | ||
<LevelUp.FormattingItalicLabel>Italic</LevelUp.FormattingItalicLabel> | ||
<LevelUp.FormattingColorLabel>Colore</LevelUp.FormattingColorLabel> | ||
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<!-- Default message texts --> | ||
<LevelUp.DefaultLevelUpMessage><![CDATA[Complimenti! <color=orange>{PAWN}</color> ha raggiunto il livello {LEVEL} in {SKILL}!]]></LevelUp.DefaultLevelUpMessage> | ||
<LevelUp.DefaultLevelDownMessage><![CDATA[<color=orange>{PAWN}</color> ha raggiunto il livello {LEVEL} in {SKILL}.]]></LevelUp.DefaultLevelDownMessage> | ||
<LevelUp.DefaultLevelUpOverheadMessage>{SKILL}\nlivello {LEVEL}</LevelUp.DefaultLevelUpOverheadMessage> | ||
<LevelUp.DefaultLevelDownOverheadMessage>{SKILL}\nlivello {LEVEL}</LevelUp.DefaultLevelDownOverheadMessage> | ||
</LanguageData> |