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gpu: Make LightTexture::update_scatter() work in chunks instead of single texels. #944

gpu: Make LightTexture::update_scatter() work in chunks instead of single texels.

gpu: Make LightTexture::update_scatter() work in chunks instead of single texels. #944

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1 error and 2 warnings

build (ubuntu, stable, minimal, false)

failed Dec 28, 2024 in 15m 49s