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Releases: kosumosu/x3daudio1_7_hrtf

2.4 Release

02 Dec 02:33
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Contains both x86 and x64 versions with KEMAR dataset.
You might need to download and install Visual C++ Redistributable for Visual Studio 2022.

Changes

  • Fixed issue #26. Now Resident Evil 4 Ultimate HD Edition is supported.
  • Added MHR files for more frequencies.

2.3 Release

01 Aug 23:11
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Contains both x86 and x64 versions with KEMAR dataset.
You might need to download and install Visual C++ Redistributable for Visual Studio 2015 Update 3 (Also check).

Changes

  • Fixed volume curve calculation for some sources (was inverse square law, but must be just inverse)
  • Added missing reverb factor calculation

2.2 Release

07 Jul 23:43
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Contains both x86 and x64 versions with KEMAR dataset.
You might need to download and install Visual C++ Redistributable for Visual Studio 2015 Update 3 (Also check).

Changes

  • Fixed stereo sources being too quiet (radios in Fallout 4, for instance) #3

2.1 Release

06 Jul 01:37
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Contains both x86 and x64 versions with KEMAR dataset.
You might need to download and install Visual C++ Redistributable for Visual Studio 2015 Update 3 (Also check).

Changes

  • Restored support for Doppler effect
  • Fixed low and slow voices in Arma 3 #2

2.0 Release

04 Jul 21:50
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Contains both x86 and x64 versions with KEMAR dataset.
You might need to download and install Visual C++ Redistributable for Visual Studio 2015 Update 3 (Also check).

Changes

  • Unreal Engine 4 based games are now supported. Some (or all?) UDK-based games as well
  • Fixed Arma 3 support broken after some of it's updates #1
  • Fixed spatialized sounds being too loud
  • Again some refactoring and prettification of code
  • Now different ways of transport of spatial data from X3DAudio to XAudio are supported
  • Implemented a new way of such transport which simply uses result from the last call to X3DAudio. It also passes volume in matrix, which allows to support situations when calling application implements it's own volume calculation. This enables Unreal Engine 4 (and some UDK) support
  • Added automated build script which outputs final packages for distribution

1.0 Release

21 Feb 21:34
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Contains both x86 and x64 versions with KEMAR dataset.
You might need to download and install Visual C++ Redistributable for Visual Studio 2015.

Release Candidate

22 Jul 21:41
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Release Candidate Pre-release
Pre-release

RC to test. Works fine with ArmA 3 and TES V Skyrim. You might need to download and install Visual C++ Redistributable for Visual Studio 2015.
Unpack files from archive to a folder where your game executable is located.