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v5.1.0

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@soywiz soywiz released this 06 Nov 01:22
· 172 commits to main since this release
6b13133

Major changes

  • Major: Improved audio stability. Added NewPlatformAudioOutput, providing a callback-based audio generator that is much more stable by @soywiz in #1983
  • Kotlin 1.9.20 in #2001

What's Changed

  • Support packing win32 (x64) and linux apps by @soywiz in #1947
  • Provide Closeable extending AutoCloseable on KDS and typealias on korio by @soywiz in #1948
  • Precise thread sleeping by busy-waiting and improve NativeThread by @soywiz in #1949
  • Implement Lock.notify + Lock.wait + Lock.waitPrecise by @soywiz in #1950
  • Added SyncEventLoop by @soywiz in #1951
  • Some preparations for a new GameWindow implementation on the JVM by @soywiz in #1952
  • Some GameWindow and dispatcher cleanups by @soywiz in #1954
  • Update gradle to 8.4 to support JDK 21 by @soywiz in #1956
  • Enabled WindowsRegistryTest and added WindowsRegistryVfs.HKEY_CURRENT_USER/HKEY_LOCAL_MACHINE by @soywiz in #1955
  • Try to circumvent an error on windows arm when configuring esbuild (error on Kotlin side trying to call uname on windows) by @soywiz in #1957
  • Prepare new GameWindow by @soywiz in #1958
  • Fixes esbuild task input that prevented regeneration when updating dependant submodules by @soywiz in #1964
  • Use UseZGC on Java 17 or greater by @soywiz in #1966
  • Fixes and improves android gradle tasks by @soywiz in #1965
  • Some iOS gradle tasks fixes by @soywiz in #1967
  • Gradle task runJs runs the debug build by @soywiz in #1963
  • Move DeprecatedParameter to korlibs.annotations.* by @soywiz in #1969
  • Make FastRandom global instance thread-safe by @soywiz in #1968
  • Adds Pauseable interface + improves EventLoop by @soywiz in #1970
  • NativeThread: pass the thread to itself. Adds NativeThread.threadSuggestRunning. Adds NativeThread.Companion.sleepWhile by @soywiz in #1971
  • Added arraycopyStride & *Array.getSampled by @soywiz in #1972
  • Bumps to Kotlin 1.9.20-RC2 by @soywiz in #1973
  • Make Extra Thread Safe by @soywiz in #1974
  • Lock on K/N sleep instead of spin on wait. Check that Lock.notify is in the right thread and locked + Tests by @soywiz in #1976
  • Removed some unused ThreadLocal by @soywiz in #1978
  • Adds Logger.logTime. Make Logger.invoke() threadSafe. Improved Logger on the JVM to display colors by @soywiz in #1977
  • Moved TimedCache to korlibs.time package & add IntTimedCache + tests by @soywiz in #1975
  • Cleanup some ThreadLocal by @soywiz in #1979
  • Removed SDL2 code by @soywiz in #1980
  • Moved FFI and JVM Cocoa code to korge-core and convert Cocoa from JNA to common FFI by @soywiz in #1981
  • Proper implementation of ThreadLocal on K/N new memory model + tests by @soywiz in #1982
  • Major: Improved audio stability. Added NewPlatformAudioOutput, providing a callback-based audio generator that is much more stable by @soywiz in #1983
  • Unified GamePad controllers for all JVM platforms. Converts MacOS gamepad from JVM JNA to Common FFI by @soywiz in #1985
  • Moved WindowsRegistry to common korlibs.io.file.registry by @soywiz in #1986
  • Optimize some UI components to avoid repaining if not required by @soywiz in #1991
  • Some misc minor improvements by @soywiz in #1992
  • GameWindow.Cursor -> Cursor typealias by @soywiz in #1993
  • Improved EventLoop by @soywiz in #1994
  • Try to proper detect Android SDK by @soywiz in #1995
  • Fixes readBitmapSlice not preserving the name by @soywiz in #2013
  • Backport supporting undecorated AWT window by @soywiz in #2002
  • Add and support preferSyncIo in tests & KorGE by @soywiz in #2015
  • Adds FAKE Image Format + proper redirect ImageFormats methods by @soywiz in #2014
  • Simplify readImage/Bitmap* signatures by providing a common interface BaseImageDecodingProps by @soywiz in #2016

Full Changelog: v5.0.6...v5.1.0