v4.0.0-alpha-1
Pre-release
Pre-release
New features
- New mechanism for the debugger annotation-based
What's Changed
- Make Animator to start automatically by default, without waiting for the next frame, and allowing to configure that behaviour in root and children nodes by @soywiz in #1100
- Support View.renderToBitmap to render the background color too by @soywiz in #1102
- Added CachedContainer functionality + improve _stage lookup by propagating it by @soywiz in #1101
- Fixes ISO8601 parsing with offsets by @soywiz in #1104
- Allow using a pre-allocated array for QOI encoding to avoid allocating a new array for every call. by @Kietyo in #1098
- UI Rework, new TextBlock and rich text support, justify, word wrapping and ellipsis, fixes bounds with filters, add fast material-like circle+rounded rect with shadow rendering based on SDF [Part 1] by @soywiz in #1105
- Supports
korge { androidMsaa = 4 }
to configure antialiased multisampled rendering on Android by @soywiz in #1103 - Initial prebaked MSDF font support + support rendering rich and plain text direclty in RenderContext2D by @soywiz in #1109
- Supports bidirectional Bitmap <-> UIImage conversion by @soywiz in #1108
- Lazy dynamic BitmapFont from VectorFont by @soywiz in #1113
- Start work removing KorUI by starting dropping the KorgeDebugNode interface and moving KorUI to the JVM only KorGE target by @soywiz in #1114
- Support rendering only a specific text range by @soywiz in #1118
- Support native image encoding on native image formats by @soywiz in #1120
- Tests HEIC loading in apple platforms by @soywiz in #917
- Bumps kover agent version to 1.0.688 by @soywiz in #1124
- Try to make KotlinNativeCrossTest abstract to make it compatible with Kotlin 1.8.0-Beta by @soywiz in #1125
Full Changelog: v3.4.0...v4.0.0-alpha-1