cleanup ResolveReaderType (#1554) #25
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# This workflow will build a .NET project | |
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-net | |
name: .NET | |
on: | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: 8.0.x | |
- name: Install workloads | |
run: dotnet workload install android ios | |
- name: Restore dependencies | |
run: dotnet restore KNI.sln | |
# - name: Build | |
# run: dotnet build KNI.sln --no-restore --property:WarningLevel=1 | |
- name: Build Ref | |
run: dotnet build MonoGame.Framework\Xna.Framework.Ref.csproj --property:WarningLevel=1 | |
- name: Build BlazorGL | |
run: dotnet build XNA.Framework.Blazor.sln --property:WarningLevel=1 | |
- name: Build WindowsDX11 | |
run: dotnet build XNA.Framework.WindowsDX11.sln --property:WarningLevel=1 | |
- name: Build DesktopGL | |
run: dotnet build XNA.Framework.DesktopGL.sln --property:WarningLevel=1 | |
- name: Build iOS | |
run: dotnet build XNA.Framework.iOS.sln --property:WarningLevel=1 | |
- name: Build Android | |
run: dotnet build XNA.Framework.Android.sln --property:WarningLevel=1 | |
- name: Build Cardboard | |
run: dotnet build XNA.Framework.Cardboard.sln --property:WarningLevel=1 | |
# - name: Build Windows UAP10 | |
# run: dotnet msbuild XNA.Framework.UAP.sln --property:WarningLevel=1 | |
# - name: Test | |
# run: dotnet test --no-build --verbosity normal |