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Releases: kill05/ArchitectTools

v0.0.4

20 Jun 14:52
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v0.0.4 Pre-release
Pre-release

Important notes:

  • This release is EXTREMELY unstable and incomplete. Expect things to break, items/blocks to be lost/corrupt, textures and translations to be missing. Use for non-testing purposes at your own risk.
  • This release is the first candidate that is multiplayer compatible. Please remember that, as the rest of the features, multiplayer compatibility is unstable too.
  • As always, report any issue to the tracker. Thanks!

Added:

  • A new part: Repair Kits. They are used to repair items by putting them in the crafting grid with a damaged/broken tool. They don't consume a pattern when crafted.
  • A numerical indicator in Architect's Table part mode GUI that shows how much material is present in the material slot and how much material is required for the selected part
  • Added tool parts for each material to creative inventory
  • Added Architect's Table texture (credits: @beat_your_rice)

Changes:

  • Broken tools now don't disappear, but instead become useless unless repaired with a Repair Kit
  • Tool parts now require a certain amount of a material to be crafted
  • Different items now give different material values (ex. 1 plank = 1 wood material value, 1 stick = 0.5 wood material value)
  • Gui logic now relies on Halplibe's GuiHelper

Bug Fixes:

  • Fixed kick when joining a server
  • Fixed bone material not having any valid parts
  • Shortswords now disable mining while in creative mode
  • Fixed creative menu showing broken parts and tools
  • Added missing obsidian translation

Full Changelog: v0.0.3...v0.0.4

v0.0.3 (7.2-pre1)

11 Jun 17:17
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v0.0.3 (7.2-pre1) Pre-release
Pre-release

Important notes:

  • This release is EXTREMELY unstable and incomplete. Expect things to break, items/blocks to be lost/corrupt, textures and translations to be missing. Use for non-testing purposes at your own risk. Please report any issue to the tracker.

Added:

  • Configs:
    • Change item and block IDs
    • Disable vanilla tools
  • Mattock hoe functionality
  • Added block properties to Architect's Table

Bug Fixes:

  • Fixed incorrect mattock durability
  • Fixed Architect's Table not dropping its contents when broken
  • Fixed invalid tool part crafting
  • Fixed negative statistics
  • Fixed wrong rendering of item text inside GUIs

Full Changelog: v0.0.2...v0.0.3

v0.0.2 (7.2-pre1)

10 Jun 16:20
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v0.0.2 (7.2-pre1) Pre-release
Pre-release

Important notes:

  • This release is EXTREMELY unstable and incomplete. Expect things to break, items/blocks to be lost/corrupt, textures and translations to be missing. Use for non-testing purposes at your own risk. Please report any issue to the tracker.

Added:

  • A recipe for the Architect's Table
  • Shift click actions to Architect's Table
  • 2 Tools:
    • Mattock
    • Shortsword
  • 2 Tool Parts, used to craft tools:
    • Sword Blade
    • Sword Guard

Bug Fixes:

  • Fixed items disappearing on game restart
  • Fixed tools not dealing the correct amount of damage
  • Fixed tools not taking durability damage
  • Fixed tools stacking up to 64
  • Fixed rendering of tools when dropped
  • Fixed rendering of tools when held in third person

Full Changelog: v0.0.1...v0.0.2

v0.0.1 (7.2-pre1)

05 Jun 22:26
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v0.0.1 (7.2-pre1) Pre-release
Pre-release

Important notes:

  • This release is EXTREMELY unstable and incomplete. Expect things to break, items/blocks to be lost/corrupt, textures and translations to be missing. Use for non-testing purposes at your own risk. Please report any issue to the tracker.

Added:

  • Architect's station, the main block of the mod, used to craft tools and tool parts
  • 3 Tools:
    • Pickaxe
    • Axe
    • Shovel
  • 5 Tool Parts, used to craft tools:
    • Tool rod
    • Tool binding
    • Pickaxe head
    • Axe head
    • Shovel head

Known Issues:

  • Parts and tools disappear when the game is closed
  • Items are not dropped when the Architect Table is destroyed

Full Changelog: v0.0.1...v0.0.1