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Added test font, couple actual changes.
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Committing everything, moving to different computer.

Signed-off-by: Ken Hoover <[email protected]>
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Ken Hoover committed Jun 15, 2013
1 parent 7644d35 commit 01f6d7b
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Showing 7 changed files with 118 additions and 7 deletions.
3 changes: 2 additions & 1 deletion rop-game-android/AndroidManifest.xml
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Expand Up @@ -16,7 +16,8 @@
android:name=".MainActivity"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize">
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
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101 changes: 101 additions & 0 deletions rop-game-android/assets/fonts/score.fnt
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info face="Comic Sans MS" size=60 bold=0 italic=0 charset="" unicode=1 stretchH=100 smooth=1 aa=1 padding=0,0,0,0 spacing=1,1 outline=2
common lineHeight=60 base=47 scaleW=512 scaleH=256 pages=1 packed=0 alphaChnl=1 redChnl=0 greenChnl=0 blueChnl=0
page id=0 file="score_0.png"
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Binary file added rop-game-android/assets/fonts/score_0.png
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6 changes: 6 additions & 0 deletions rop-game-android/src/com/kandl/ropgame/MainActivity.java
Original file line number Diff line number Diff line change
@@ -1,6 +1,8 @@
package com.kandl.ropgame;

import android.os.Bundle;
import android.view.Window;
import android.view.WindowManager;

import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
Expand All @@ -16,6 +18,10 @@ public void onCreate(Bundle savedInstanceState) {
cfg.useCompass = false;
cfg.useGL20 = false;

requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);

initialize(new RopGame(), cfg);
}
}
4 changes: 3 additions & 1 deletion rop-game/src/com/kandl/ropgame/GameScreen.java
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Expand Up @@ -31,6 +31,8 @@
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.*;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.scenes.scene2d.*;
import com.badlogic.gdx.scenes.scene2d.actions.Actions;
import com.badlogic.gdx.scenes.scene2d.ui.*;
Expand Down Expand Up @@ -105,7 +107,7 @@ else if (Scene[0].getRoot().getX() + dx <= Scene[0].getWidth() - frontBackground
GameTest.setColor(Color.BLUE);
GameTest.fill();
GameTest.setColor(Color.YELLOW);
GameTest.fillRectangle(0, 0, 1024, 800);
GameTest.fillRectangle(0, 0, 1280, 790);
frontBackground = new Image(new SpriteDrawable(new Sprite(new Texture(GameTest), 0, 0, 2048, 800)), Scaling.fill);
GameTest.dispose();
scene.addActor(frontBackground);
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4 changes: 2 additions & 2 deletions rop-game/src/com/kandl/ropgame/RopGame.java
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Expand Up @@ -5,15 +5,15 @@

public class RopGame extends Game {
public static GameScreen gameScreen;
public static float Score;
public static float score;
public static final int WIDTH = 1024;
public static final int HEIGHT = 600;
public static final boolean DEBUG = true;
public static final AssetManager assets = new AssetManager();

@Override
public void create() {
Score = 0;
score = 0;
gameScreen = new GameScreen();
setScreen(gameScreen);
loadAll();
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7 changes: 4 additions & 3 deletions rop-game/src/com/kandl/ropgame/ui/UITable.java
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
package com.kandl.ropgame.ui;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
Expand Down Expand Up @@ -41,11 +42,11 @@ public UITable() {
RightCorner = null;
RightBackground = null;
OrderLine = new Image();
Score = new Label("$" + String.format("%1$.2f", RopGame.Score), new Label.LabelStyle(RopGame.assets.get("font.fnt", BitmapFont.class), Color.WHITE));
Score = new Label("$" + String.format("%1$.2f", RopGame.score), new Label.LabelStyle(new BitmapFont(Gdx.files.internal("fonts/score.fnt"), false), Color.YELLOW));
Scenes = new ButtonGroup();
Scene = new Button[4];
for (int i = 0; i < 4; ++i) {
Scene[i] = new Button((Drawable) null, null, null);
Scene[i] = new Button((Drawable) null);
Scenes.add(Scene[i]);
}

Expand Down Expand Up @@ -95,7 +96,7 @@ public void changed(ChangeEvent event, Actor actor) {
@Override
public void act(float delta) {
super.act(delta);
Score.setText("$" + String.format("%1$.2f", RopGame.Score));
Score.setText("$" + String.format("%1$.2f", RopGame.score));
}

public void resize(float width, float height) {
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