SpriteKit implementation for watchOS 2
This framework implements the action evaluation and rendering aspects of SpriteKit on watchOS 2. It supports the following actions:
- removeFromParent
- setTexture
- runBlock
- moveBy
- moveTo
- rotateBy
- wait
- repeat
- sequence
- group
It makes use of CoreGraphics for rendering, since other relevant graphics frameworks (OpenGL, CoreAnimation) are not available on watchOS 2.