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WatchSpriteKit

SpriteKit implementation for watchOS 2

This framework implements the action evaluation and rendering aspects of SpriteKit on watchOS 2. It supports the following actions:

Instantaneous:

  • removeFromParent
  • setTexture
  • runBlock

Non-instantaneous

  • moveBy
  • moveTo
  • rotateBy
  • wait
  • repeat
  • sequence
  • group

It makes use of CoreGraphics for rendering, since other relevant graphics frameworks (OpenGL, CoreAnimation) are not available on watchOS 2.

NOTE: SpriteKit and SceneKit are now available on watchOS 3.

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SpriteKit implementation for watchOS 2

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