Our take on the classic game Breakout implemented in rust using ggez.
The player moves a paddle across the bottom of the screen to keep the ball in play. When the ball collides with a brick the brick takes damage until it is broken. If the ball touches the bottom of the screen the player loses a life. The player wins the level by clearing all bricks from the screen.
- Josh Lee <[email protected]>
- Geoff Maggi <[email protected]>
- Miguel Delapaz <[email protected]>
- Download the source code
- The SDL2 libraries are required. The best way to install them is documented by the SDL2 crate.
cargo run
to play the game
CS 410P/510 - RUST Programming Spring 2018
Portland State University © 2018