Educational game to understand basic physics principles, developed in WebGL. Initially developed as a deliverable for the course Computer Graphics, as part of the MUIARFID Master's Degree (UPV).
Land on the moon smoothly in the shortest time possible before running out of fuel.
Contact floating green spheres to get extra fuel.
The ship can be controlled with:
- Left/right arrows to apply angular thrust
- Space to propel the ship forward
- Mouse wheel to zoom
The rocket can be also controlled with buttons displayed on mobile devices.
From the top-right menu we can change the origin and rotation of the camera among other options.