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[devdocs] new plugin localization steps (microsoft#11138)
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enricogior authored May 7, 2021
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- [ ] Test the plugin with a local build. Build the installer, install, check that the plugin works as expected
- [ ] All plugin's binaries have to be included in the signed build [`pipeline.user.windows.yml`](/.pipelines/pipeline.user.windows.yml)
- [ ] The plugin target framework has to be .NET Core 3.1. All dependencies have to have .NET 5 version

Some localization steps can only be done after the first pass by the localization team to provide the localized resources.
In the PR that adds a new plugin, reference a new issue to track the work for fully enabling localization for the new plugin.

- [ ] Add the resource folder to https://github.com/microsoft/PowerToys/blob/21247c0bb09a1bee3d14d6efa53d0c247f7236af/installer/PowerToysSetup/Product.wxs#L825
- [ ] Add the resource files under the section https://github.com/microsoft/PowerToys/blob/21247c0bb09a1bee3d14d6efa53d0c247f7236af/installer/PowerToysSetup/Product.wxs#L882

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