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Merge pull request #49 from ryancrunchi/skin-pickit-property
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Skin pickit keyword
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jaenster authored Nov 3, 2019
2 parents f07b39a + 8931998 commit 0b42fba
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Showing 5 changed files with 200 additions and 287 deletions.
143 changes: 1 addition & 142 deletions d2bs/kolbot/libs/MuleLogger.js
Original file line number Diff line number Diff line change
Expand Up @@ -133,148 +133,7 @@ var MuleLogger = {
desc = this.getItemDesc(unit, logIlvl) + "$" + unit.gid + ":" + unit.classid + ":" + unit.location + ":" + unit.x + ":" + unit.y + (unit.getFlag(0x400000) ? ":eth" : "");
color = unit.getColor();

switch (unit.quality) {
case 5: // Set
switch (unit.classid) {
case 27: // Angelic sabre
code = "inv9sbu";

break;
case 74: // Arctic short war bow
code = "invswbu";

break;
case 308: // Berserker's helm
code = "invhlmu";

break;
case 330: // Civerb's large shield
code = "invlrgu";

break;
case 31: // Cleglaw's long sword
case 227: // Szabi's cryptic sword
code = "invlsdu";

break;
case 329: // Cleglaw's small shield
code = "invsmlu";

break;
case 328: // Hsaru's buckler
code = "invbucu";

break;
case 306: // Infernal cap / Sander's cap
code = "invcapu";

break;
case 30: // Isenhart's broad sword
code = "invbsdu";

break;
case 309: // Isenhart's full helm
code = "invfhlu";

break;
case 333: // Isenhart's gothic shield
code = "invgtsu";

break;
case 326: // Milabrega's ancient armor
case 442: // Immortal King's sacred armor
code = "invaaru";

break;
case 331: // Milabrega's kite shield
code = "invkitu";

break;
case 332: // Sigon's tower shield
code = "invtowu";

break;
case 325: // Tancred's full plate mail
code = "invfulu";

break;
case 3: // Tancred's military pick
code = "invmpiu";

break;
case 113: // Aldur's jagged star
code = "invmstu";

break;
case 234: // Bul-Kathos' colossus blade
code = "invgsdu";

break;
case 372: // Grizwold's ornate plate
code = "invxaru";

break;
case 366: // Heaven's cuirass
case 215: // Heaven's reinforced mace
case 449: // Heaven's ward
case 426: // Heaven's spired helm
code = "inv" + unit.code + "s";

break;
case 357: // Hwanin's grand crown
code = "invxrnu";

break;
case 195: // Nalya's scissors suwayyah
code = "invskru";

break;
case 395: // Nalya's grim helm
case 465: // Trang-Oul's bone visage
code = "invbhmu";

break;
case 261: // Naj's elder staff
code = "invcstu";

break;
case 375: // Orphan's round shield
code = "invxmlu";

break;
case 12: // Sander's bone wand
code = "invbwnu";

break;
}

break;
case 7: // Unique
for (i = 0; i < 401; i += 1) {
if (unit.code === getBaseStat(17, i, 4).trim() && unit.fname.split("\n").reverse()[0].indexOf(getLocaleString(getBaseStat(17, i, 2))) > -1) {
code = getBaseStat(17, i, "invfile");

break;
}
}

break;
}

if (!code) {
if (["ci2", "ci3"].indexOf(unit.code) > -1) { // Tiara/Diadem
code = unit.code;
} else {
code = getBaseStat(0, unit.classid, 'normcode') || unit.code;
}

code = code.replace(" ", "");

if ([10, 12, 58, 82, 83, 84].indexOf(unit.itemType) > -1) {
code += (unit.gfx + 1);
}
}

code = unit.skinCode;
sock = unit.getItems();

if (sock) {
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31 changes: 31 additions & 0 deletions d2bs/kolbot/libs/NTItemAlias.dbl
Original file line number Diff line number Diff line change
Expand Up @@ -801,6 +801,37 @@ NTIPAliasColor["darkgold"] = 16;
NTIPAliasColor["darkgreen"] = 11;
NTIPAliasColor["darkblue"] = 5;

var NTIPAliasSkin = {};
// rings
NTIPAliasSkin["coral"] = "rin1"; NTIPAliasSkin["chain"] = "rin1";
NTIPAliasSkin["smallblue"] = "rin2"; NTIPAliasSkin["sloop"] = "rin2";
NTIPAliasSkin["bigblue"] = "rin3"; NTIPAliasSkin["bband"] = "rin3";
NTIPAliasSkin["orangestone"] = "rin4"; NTIPAliasSkin["orangering"] = "rin4";
NTIPAliasSkin["crown"] = "rin5"; NTIPAliasSkin["eturn"] = "rin5";
// amulets
NTIPAliasSkin["dot"] = "amu1"; NTIPAliasSkin["cross"] = "amu1";
NTIPAliasSkin["sun"] = "amu2";
NTIPAliasSkin["penta"] = "amu3"; NTIPAliasSkin["star"] = "amu3";
// jewels
NTIPAliasSkin["pink"] = "jew1";
NTIPAliasSkin["blue"] = "jew2";
NTIPAliasSkin["orange"] = "jew3"; NTIPAliasSkin["peach"] = "jew3";
NTIPAliasSkin["green"] = "jew4";
NTIPAliasSkin["red"] = "jew5";
NTIPAliasSkin["white"] = "jew6";
// small charms
NTIPAliasSkin["brown"] = "cm11"; NTIPAliasSkin["football"] = "cm11";
NTIPAliasSkin["bear"] = "cm12"; NTIPAliasSkin["bearfoot"] = "cm12"; NTIPAliasSkin["bearclaw"] = "cm12";
NTIPAliasSkin["m"] = "cm13"; NTIPAliasSkin["coin"] = "cm13";
// large charms
NTIPAliasSkin["paw"] = "cm21"; NTIPAliasSkin["paper"] = "cm21";
NTIPAliasSkin["horn"] = "cm22";
NTIPAliasSkin["tower"] = "cm23"; NTIPAliasSkin["obelisk"] = "cm23";
// grand charms
NTIPAliasSkin["eye"] = "cm31";
NTIPAliasSkin["dna"] = "cm32"; NTIPAliasSkin["lace"] = "cm32"; NTIPAliasSkin["spaghetti"] = "cm32";
NTIPAliasSkin["dragon"] = "cm33"; NTIPAliasSkin["monster"] = "cm33";

var NTIPAliasStat = {};
NTIPAliasStat["strength"] = 0;
NTIPAliasStat["energy"] = 1;
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145 changes: 1 addition & 144 deletions d2bs/kolbot/libs/common/Misc.js
Original file line number Diff line number Diff line change
Expand Up @@ -1368,150 +1368,7 @@ var Misc = {
}
}

if (unit.getFlag(0x10)) {
switch (unit.quality) {
case 5: // Set
switch (unit.classid) {
case 27: // Angelic sabre
code = "inv9sbu";

break;
case 74: // Arctic short war bow
code = "invswbu";

break;
case 308: // Berserker's helm
code = "invhlmu";

break;
case 330: // Civerb's large shield
code = "invlrgu";

break;
case 31: // Cleglaw's long sword
case 227: // Szabi's cryptic sword
code = "invlsdu";

break;
case 329: // Cleglaw's small shield
code = "invsmlu";

break;
case 328: // Hsaru's buckler
code = "invbucu";

break;
case 306: // Infernal cap / Sander's cap
code = "invcapu";

break;
case 30: // Isenhart's broad sword
code = "invbsdu";

break;
case 309: // Isenhart's full helm
code = "invfhlu";

break;
case 333: // Isenhart's gothic shield
code = "invgtsu";

break;
case 326: // Milabrega's ancient armor
case 442: // Immortal King's sacred armor
code = "invaaru";

break;
case 331: // Milabrega's kite shield
code = "invkitu";

break;
case 332: // Sigon's tower shield
code = "invtowu";

break;
case 325: // Tancred's full plate mail
code = "invfulu";

break;
case 3: // Tancred's military pick
code = "invmpiu";

break;
case 113: // Aldur's jagged star
code = "invmstu";

break;
case 234: // Bul-Kathos' colossus blade
code = "invgsdu";

break;
case 372: // Grizwold's ornate plate
code = "invxaru";

break;
case 366: // Heaven's cuirass
case 215: // Heaven's reinforced mace
case 449: // Heaven's ward
case 426: // Heaven's spired helm
code = "inv" + unit.code + "s";

break;
case 357: // Hwanin's grand crown
code = "invxrnu";

break;
case 195: // Nalya's scissors suwayyah
code = "invskru";

break;
case 395: // Nalya's grim helm
case 465: // Trang-Oul's bone visage
code = "invbhmu";

break;
case 261: // Naj's elder staff
code = "invcstu";

break;
case 375: // Orphan's round shield
code = "invxmlu";

break;
case 12: // Sander's bone wand
code = "invbwnu";

break;
}

break;
case 7: // Unique
for (i = 0; i < 401; i += 1) {
if (unit.code === getBaseStat(17, i, 4).trim() && unit.fname.split("\n").reverse()[0].indexOf(getLocaleString(getBaseStat(17, i, 2))) > -1) {
code = getBaseStat(17, i, "invfile");

break;
}
}

break;
}
}

if (!code) {
if (["ci2", "ci3"].indexOf(unit.code) > -1) { // Tiara/Diadem
code = unit.code;
} else {
code = getBaseStat(0, unit.classid, 'normcode') || unit.code;
}

code = code.replace(" ", "");

if ([10, 12, 58, 82, 83, 84].indexOf(unit.itemType) > -1) {
code += (unit.gfx + 1);
}
}

code = unit.skinCode;
sock = unit.getItem();

if (sock) {
Expand Down
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