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The system list view now shows a plant icon for planets when a biological signal has been detected on the surface (e.g. after a scan using the Full Spectrum Scanner, by scanning a body directly or by doing a detailed Full Surface Scan). This data is not in ESDM and so will only be displayed after you have scanned a body. Data between game sessions does not persist when restarting ICARUS Terminal so this isn't a perfect solution (but I have plans to address that...).
The system object information panel now includes information about total number of biological signals found on a planet, and if a Full Surface Scan has been performed, what biological lifeforms were detected.
Information in the system object information panel - which is shown when selecting a body in the system map or system list views - has been reorganized to group geological and biological information together and some headings have been renamed.
Other
The cursor has been changed to a new default cursor. The previous cursor was not an asset I created or modified, but it seems to have been based directly on the cursor found in Elite: Dangerous. It has been replaced with an original asset I've created. All assets are original or used under license (e.g. some icons are based on the excellent icons published on edassets.org). Nobody asked me to replace the cursor, I'm just being pre-emptive as it wasn't intentional and literally using an in game asset was unintentional.