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* Added which Engineers are able to apply which Blueprints and what Grades of engineering they are able to do * Improved appearance of positive/negative effects of each grade of a Blueprint * Fixed incorrect positive/negative indicators for some values on Blueprints (should all be correct now) Navigation Panel * Added explicit support for gracefully displaying systems in the Witch Head nebular that were renamed after launch * Fixed issues with some states not being reflected properly for some systems * Improved appearance and text used on Navigation Route view * Added number of jumps / total distance to destination on Navigation Route view Ship Panel * Improved appearance of values on Module Inspector Panel to more clearly highlight positive/negative engineering effects applied to a module Other * Internal refactoring and code cleanup of game event handling
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