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fix(3dtiles): apply matrixWorld to boundingVolume.box
Before this commit we only used the translation part of the transform. We're now using the full 4x4 matrix to match the wording of the 3dtiles specification: "The transform property applies to [...] tile.boundingVolume , except when tile.boundingVolume.region is defined"
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Original file line number | Diff line number | Diff line change |
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/* global describe, it */ | ||
import proj4 from 'proj4'; | ||
import assert from 'assert'; | ||
import { Matrix4, Object3D } from 'three'; | ||
import Camera from '../src/Renderer/Camera'; | ||
import Coordinates from '../src/Core/Geographic/Coordinates'; | ||
import { computeNodeSSE } from '../src/Process/3dTilesProcessing'; | ||
import { $3dTilesIndex, configureTile } from '../src/Provider/3dTilesProvider'; | ||
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function tilesetWithRegion(transformMatrix) { | ||
const tileset = { | ||
root: { | ||
boundingVolume: { | ||
region: [ | ||
-0.1, -0.1, | ||
0.1, 0.1, | ||
0, 0], | ||
}, | ||
}, | ||
}; | ||
if (transformMatrix) { | ||
tileset.root.transform = transformMatrix.elements; | ||
} | ||
return tileset; | ||
} | ||
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function tilesetWithBox(transformMatrix) { | ||
const tileset = { | ||
root: { | ||
boundingVolume: { | ||
box: [ | ||
0, 0, 0, | ||
1, 0, 0, | ||
0, 1, 0, | ||
0, 0, 1], | ||
}, | ||
}, | ||
}; | ||
if (transformMatrix) { | ||
tileset.root.transform = transformMatrix.elements; | ||
} | ||
return tileset; | ||
} | ||
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function tilesetWithSphere(transformMatrix) { | ||
const tileset = { | ||
root: { | ||
boundingVolume: { | ||
sphere: [0, 0, 0, 1], | ||
}, | ||
}, | ||
}; | ||
if (transformMatrix) { | ||
tileset.root.transform = transformMatrix.elements; | ||
} | ||
return tileset; | ||
} | ||
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describe('Distance computation using boundingVolume.region', function () { | ||
const camera = new Camera('EPSG:4978', 100, 100); | ||
camera.camera3D.position.copy(new Coordinates('EPSG:4326', 0, 0, 10000).as('EPSG:4978').xyz()); | ||
camera.camera3D.updateMatrixWorld(true); | ||
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it('should compute distance correctly', function () { | ||
const tileset = tilesetWithRegion(); | ||
const tileIndex = new $3dTilesIndex(tileset, ''); | ||
const tile = new Object3D(); | ||
configureTile(tile, { }, tileIndex.index['0']); | ||
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computeNodeSSE(camera, tile); | ||
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assert.equal(tile.distance, camera.position().as('EPSG:4326').altitude()); | ||
}); | ||
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it('should not be affected by transform', function () { | ||
const m = new Matrix4().makeTranslation(0, 0, 10).multiply( | ||
new Matrix4().makeScale(0.01, 0.01, 0.01)); | ||
const tileset = tilesetWithRegion(m); | ||
const tileIndex = new $3dTilesIndex(tileset, ''); | ||
const tile = new Object3D(); | ||
configureTile(tile, { }, tileIndex.index['0']); | ||
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computeNodeSSE(camera, tile); | ||
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assert.equal(tile.distance, camera.position().as('EPSG:4326').altitude()); | ||
}); | ||
}); | ||
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describe('Distance computation using boundingVolume.box', function () { | ||
proj4.defs('EPSG:3946', | ||
'+proj=lcc +lat_1=45.25 +lat_2=46.75 +lat_0=46 +lon_0=3 +x_0=1700000 +y_0=5200000 +ellps=GRS80 +towgs84=0,0,0,0,0,0,0 +units=m +no_defs'); | ||
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const camera = new Camera('EPSG:3946', 100, 100); | ||
camera.camera3D.position.copy(new Coordinates('EPSG:3946', 0, 0, 100).xyz()); | ||
camera.camera3D.updateMatrixWorld(true); | ||
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it('should compute distance correctly', function () { | ||
const tileset = tilesetWithBox(); | ||
const tileIndex = new $3dTilesIndex(tileset, ''); | ||
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const tile = new Object3D(); | ||
configureTile(tile, { }, tileIndex.index['0']); | ||
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computeNodeSSE(camera, tile); | ||
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assert.equal(tile.distance, 100 - 1); | ||
}); | ||
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it('should affected by transform', function () { | ||
const m = new Matrix4().makeTranslation(0, 0, 10).multiply( | ||
new Matrix4().makeScale(0.01, 0.01, 0.01)); | ||
const tileset = tilesetWithBox(m); | ||
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const tileIndex = new $3dTilesIndex(tileset, ''); | ||
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const tile = new Object3D(); | ||
configureTile(tile, { }, tileIndex.index['0']); | ||
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tile.updateMatrixWorld(true); | ||
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computeNodeSSE(camera, tile); | ||
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assert.equal(tile.distance, 100 - 1 * 0.01 - 10); | ||
}); | ||
}); | ||
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describe('Distance computation using boundingVolume.sphere', function () { | ||
proj4.defs('EPSG:3946', | ||
'+proj=lcc +lat_1=45.25 +lat_2=46.75 +lat_0=46 +lon_0=3 +x_0=1700000 +y_0=5200000 +ellps=GRS80 +towgs84=0,0,0,0,0,0,0 +units=m +no_defs'); | ||
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const camera = new Camera('EPSG:3946', 100, 100); | ||
camera.camera3D.position.copy(new Coordinates('EPSG:3946', 0, 0, 100).xyz()); | ||
camera.camera3D.updateMatrixWorld(true); | ||
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it('should compute distance correctly', function () { | ||
const tileset = tilesetWithSphere(); | ||
const tileIndex = new $3dTilesIndex(tileset, ''); | ||
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const tile = new Object3D(); | ||
configureTile(tile, { }, tileIndex.index['0']); | ||
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computeNodeSSE(camera, tile); | ||
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assert.equal(tile.distance, 100 - 1); | ||
}); | ||
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it('should affected by transform', function () { | ||
const m = new Matrix4().makeTranslation(0, 0, 10).multiply( | ||
new Matrix4().makeScale(0.01, 0.01, 0.01)); | ||
const tileset = tilesetWithSphere(m); | ||
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const tileIndex = new $3dTilesIndex(tileset, ''); | ||
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const tile = new Object3D(); | ||
configureTile(tile, { }, tileIndex.index['0']); | ||
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tile.updateMatrixWorld(true); | ||
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computeNodeSSE(camera, tile); | ||
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assert.equal(tile.distance, 100 - 1 * 0.01 - 10); | ||
}); | ||
}); |