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Releases: i7/counterfeit-monkey

Release 11

20 Feb 09:02
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This release introduces a new MAP command that shows the map across the entire screen, especially useful when playing on a phone or other smaller devices. If the game window is small, the map will no longer open automatically at the start of the game.

Fixes a long-standing obscure bug where certain scenes would never end if started at certain game turns. Also fixes a more amusing bug where Alex's mother would randomly pick up the player from the futon and place them on the kitchen counter.

Read the full change log here.

Thanks to Nic Borensztein (@nicbor), Emily Ellis (@scgtrp), @imxtrabored, @purplepoet01, and Cole (@morgenman) for testing and reporting bugs.

Special thanks to tester, bug reporter and invisiclues maker extraordinaire Dan Fabulich (@dfabulich).

Extra special thanks to Emily Short (@emshortif),

Release 10

12 Mar 23:05
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This version fixes various bugs discovered since the last release, in particular a potential unwinnable and un-undoable situation late in the game. It also adds the Lojban words go'i and go'inai as synonyms to yes and no.

See the change log for a list of major changes, and the commit history for details.

Thanks to @AdamTheLang, Creatrix Tiara (@creatrixtiara), Dan Brown (@dbbnrl), @ElonSatoshi, Martin Bays, and Rodrigo Godoy (@sataaa) for testing and reporting bugs.

Special thanks to Emily Short (@emshortif).

Release 9

10 Aug 12:09
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This version fixes various bugs discovered since the last release. See the change log for a list of major changes, and the commit history for details.

Thanks to Dan Fabulich (@dfabulich), @2lindell, Ed King (@eakst7), @jackk225, Kevin Lo (@radnor), @nosferatu-if, @OtherOlly, Sabe Jones (@SabreCat), Sukil Etxenike (@sukiletxe), and @thehatless for testing and reporting bugs.

Special thanks to Dannii Willis (@curiousdannii), Andrew Plotkin (@erkyrath), and, of course, Emily Short (@emshortif).

Release 8

04 Dec 15:54
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This version fixes various bugs discovered since the last release. See the change log for a list of major changes.

Thanks to Damien Neil (@neild), Dan Brown (@dbbnrl), Ian Kelly (@iKelly), Lauren Brazier, @MechaGregzilla and Michael Gundlach (@michaelgundlach) for reporting bugs!

Special thanks to Dannii Willis (@curiousdannii), Andrew Plotkin (@erkyrath) and, of course, Emily Short (@emshortif).

Release 7

25 Dec 10:53
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After working on it for 20 months, we are proud to present the first major release of the open source, community version of Counterfeit Monkey.

Apart from countless bug fixes and major performance improvements, this new version also includes four new achievements to find.

The following coders and bug reporters have contributed to this release, in no particular order: Petter Sjölund (@angstsmurf), Dannii Willis (@curiousdannii), Daniel Stelzer (@dstelzer), Andrew Plotkin (@erkyrath), Vince Laviano (@vlaviano), Matt Weiner (@MattWeiner), Ben Moon (@GuiltyDolphin), Aaron Howell (@akhowell), @BroadcastGames, @Feldherren, @FrumpyJones, @KeyboardSounds, Stephen Gutknecht (@RoundSparrow), Sabe Jones (@SabreCat), @toriningen, @zzxyz, and, of course, Emily Short (@emshortif).

A big thanks to all involved!

Release 6

20 May 13:18
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Thanks almost entirely to the work of @angstsmurf I am pleased to announce the Counterfeit Monkey Release 6. This is just a small update, but one which fixes a couple of crucial bugs:

  • When the player has performed a game ending action, undo the game if they choose, rather than putting them back in the game but with the same broken game state
  • Updated Ultra Undo so that it works reliably