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Develop communicator redesign (Unity-Technologies#638)
* [containers] Enables container support for scenes that use visual observations * [Initial Commit] Works only with simple balance ball * [Optimiztion] Store the academy in the brainBatcher as a temporary measure * [Modifications] Made it work from the editor as a prototype * [Made socket communicator and reimplmented all functionalities] * [Forgotten file] removed .meta file * [Forgot the meta file] * [Metafile] deleted metafile * [Comments] Removed dead code * [Comments] Added some descriptions * [Bug Fix] Multi brain scenario * [improved AgentInfo converter] * [Optimization] Remove VectorObs since StackedVectorObs is present in the AgentInfo protobuf object * [Timeout] Implemented a timeout for the rpc communicator in Unity * [Libraries] Added the C# Protobuf and Grpc libraries * [Requirements] Added protobuf 3.5.2 to the requirements * [Code Formating] Removed dead code and split some lines * [Line formatting] Reorganization of the Batcher code to be more readable and aadded comments * [TimeScale] Raising a UnityException no longer sets the timeScale to 0 * [Updated Proto] Removed vector observation from agent info * [Removed unecessary using] * [Communication] Wrapped Initialization Parameters into a more standard initialization message * [Seeding] Reimplemented the seeding feature * [BugFix] Reimplementing the Academy Done flag * [Simplification] Done and Max Step of the academy are now reset in EnvironmentReset. * [New communicator implemetation] Renaming a few files and new implementation of communicator that uses Grpc with python as the server * [Addressed some comments] Made an interface for the communicator pf python, added some comments * [Reimplemented the Unit Tests for Python using the Mock Communicator * [Removed Libraries] Removed the Generated files from the branch (will give a zip containing the generated files and the script to generate them. Renamed the communicator pacakage to communicator_objects to improve lisibility * [Addresses comments] * [Address Comments] Made a working version of the RPC communicator using the new messages. * [Recovered functionnality and unit tests] * [Adding Comments] * [Missing parenthesis in comment] * [Make code look nicer] * [Fixed some bugs and added a Timeout on the communicators] * [API-Version] Bumped the API version in the pytests * [Improvements] Exchange will raise an error in unity if called on a closed communication in RPC * Instead of an error, Exchange will return null if communication is closed * [Fix Library for Windows] * [Bug Fixes in library] * [Error Message] Made the error message nicer when Unity does not find anyone to communicate with * [LSTM fix] Made sure the length of memory os consistent in environment.py * [Docker In Editor] Added in editor with docker * [Generated Files] Readded the Proto and GRPC grenerated files * [Fix indentation error] * [Bug Fix] Made sure Reset calls could not be counted twice * [Comment] Added comment in the Dockerfile about port 5005
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