EssentialCmds v7.6
Release v7.6:
Tested on SpongeForge 1168
Changes:
- Added the ability to have separate world inventories. When enabled, you can have
groups
of worlds, which each will sync their inventories. Other worlds that are not in that group will have separate inventories. All of this data is saved to theinventory.conf
- please do not edit this file. Once you installv7.6
, you'll notice aworlds.conf
file in yourconfig
directory. Open this up. Once opened, there is an example of how to setup and useworld groups
as well as an option totoggle
separate inventories. - Major changes with
homes
,warps
, andspawn
. Fromv7.6
onwards, all of these will save theirTransform
- this means it saves theroll
,yaw
, andpitch
when set. Previously sethomes
,warps
, andspawns
will continue to behave as before, but newly set ones will save the player'srotation
when it is set. This means when teleporting to awarp
orhome
, you teleport to it looking at the exact same thing and oriented the exact same way you were when you set it. - Minor bug fixes with social spy - it's colors and style have been changed to make it easy for server admins to differentiate between their own messages, and those received through Social Spy.
- Minor bug fixes with
/tppos
- it no longer will require you to inputoptional
arguments. It's structure has been changed to/tppos <x> <y> <z> <player> <world>
- Minor changes regarding switching to using the plugin's
Logger
.