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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,19 @@ | ||
0ff00093 // PC=0x0 line=1: addi x1, x0, 255 # x01 = 255 (32'b00000000000000000000000011111111) | ||
40000113 // PC=0x4 line=2: addi x2, x0, 1024 # x02 = 1024 | ||
00112023 // PC=0x8 line=3: sw x1, 0(x2) # (MEM:1024) = 255 (32'b00000000000000000000000011111111) | ||
00010183 // PC=0xc line=4: lb x3, 0(x2) # x03 = -1 (32'b11111111111111111111111111111111) | ||
00011203 // PC=0x10 line=5: lh x4, 0(x2) # x04 = 255 (32'b00000000000000000000000011111111) | ||
00012283 // PC=0x14 line=6: lw x5, 0(x2) # x05 = 255 (32'b00000000000000000000000011111111) | ||
00014303 // PC=0x18 line=7: lbu x6, 0(x2) # x06 = 255 (32'b00000000000000000000000011111111) | ||
00015383 // PC=0x1c line=8: lhu x7, 0(x2) # x07 = 255 (32'b00000000000000000000000011111111) | ||
00112023 // PC=0x8 line=3: sw x1, 0(x2) # (MEM:1024) = 255 (32'b00000000000000000000000011111111) | ||
00010183 // PC=0xc line=4: lb x3, 0(x2) # x03 = -1 (32'b11111111111111111111111111111111) | ||
00011203 // PC=0x10 line=5: lh x4, 0(x2) # x04 = 255 (32'b00000000000000000000000011111111) | ||
00012283 // PC=0x14 line=6: lw x5, 0(x2) # x05 = 255 (32'b00000000000000000000000011111111) | ||
00014303 // PC=0x18 line=7: lbu x6, 0(x2) # x06 = 255 (32'b00000000000000000000000011111111) | ||
00015383 // PC=0x1c line=8: lhu x7, 0(x2) # x07 = 255 (32'b00000000000000000000000011111111) | ||
fff00513 // PC=0x20 line=11: addi x10, x0, -1 # x10 = -1 (32'b11111111111111111111111111111111) | ||
40400593 // PC=0x24 line=12: addi x11, x0, 1028 # x11 = 1028 | ||
00000613 // PC=0x28 line=15: addi x12, x0, 0 # x12 = 0 (32'b00000000000000000000000000000000) | ||
00000693 // PC=0x2c line=16: addi x13, x0, 0 # x13 = 0 (32'b00000000000000000000000000000000) | ||
00000713 // PC=0x30 line=17: addi x14, x0, 0 # x14 = 0 (32'b00000000000000000000000000000000) | ||
00a5a023 // PC=0x34 line=20: sw x10, 0(x11) # (MEM:1028) = -1 (32'b11111111111111111111111111111111) | ||
00a59223 // PC=0x38 line=21: sh x10, 4(x11) # (MEM:1032) = 65535 (32'b00000000000000001111111111111111) | ||
00a58423 // PC=0x3c line=22: sb x10, 8(x11) # (MEM:1036) = 255 (32'b00000000000000000000000011111111) | ||
0005a603 // PC=0x40 line=25: lw x12, 0(x11) # x12 = -1 (32'b11111111111111111111111111111111) | ||
0045a683 // PC=0x44 line=26: lw x13, 4(x11) # x13 = -1 (32'b11111111111111111111111111111111) | ||
0085a703 // PC=0x48 line=27: lw x14, 8(x11) # x14 = -1 (32'b11111111111111111111111111111111) |
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