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;; Copyright 2013 Google Inc. | ||
;; | ||
;; Licensed under the Apache License, Version 2.0 (the "License"); | ||
;; you may not use this file except in compliance with the License. | ||
;; You may obtain a copy of the License at | ||
;; | ||
;; http://www.apache.org/licenses/LICENSE-2.0 | ||
;; | ||
;; Unless required by applicable law or agreed to in writing, software | ||
;; distributed under the License is distributed on an "AS IS" BASIS, | ||
;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
;; See the License for the specific language governing permissions and | ||
;; limitations under the License. | ||
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;; Lisp structures encapsulate data which belongs together. They are | ||
;; a template of sorts, providing a way to generate multiple instances of | ||
;; uniformly organized information | ||
;; | ||
;; Defining a struct also interns accessor functions to get and set the fields | ||
;; of the structure. | ||
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;; Define a new struct with the defstruct form. The following call creates a | ||
;; new structure type named basketball-player, with slots named: | ||
;; 'name', 'team', and number. | ||
(defstruct basketball-player name team number) | ||
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(define-test test-make-struct | ||
;; Create a basketball structure instance, and then read out the values. | ||
(let ((player-1 (make-basketball-player | ||
:name "larry" :team :celtics :number 33))) | ||
(assert-equal "larry" (basketball-player-name player-1)) | ||
(assert-equal ___ (basketball-player-team player-1)) | ||
(assert-equal ___ (basketball-player-number player-1)) | ||
(assert-equal 'basketball-player (type-of player-1)) | ||
(setf (basketball-player-team player-1) :RETIRED) | ||
(assert-equal ___ (basketball-player-team player-1)))) | ||
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;; Struct fields can have default values | ||
;; fields without explicit defaults default to nil. | ||
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(defstruct baseball-player name (position :outfield) (team :red-sox)) | ||
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(define-test test-struct-defaults | ||
(let ((player-2 (make-baseball-player))) | ||
(assert-equal ___ (baseball-player-position player-2)) | ||
(assert-equal ___ (baseball-player-team player-2)) | ||
(assert-equal ___ (baseball-player-name player-2)))) | ||
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;; The accessor names can get pretty long. It's possible to specify | ||
;; a nickname to make code readable with the :conc-name option. | ||
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(defstruct (american-football-player (:conc-name nfl-guy-)) name position team) | ||
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(define-test test-abbreviated-struct-access | ||
(let ((player-3 (make-american-football-player | ||
:name "Drew Brees" :position :QB :team "Saints"))) | ||
(assert-equal ___ (nfl-guy-position player-3)))) | ||
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;; Structs can be defined as EXTENSIONS to previous structures. | ||
;; This form of inheritance allows composition of objects. | ||
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(defstruct (nba-contract (:include basketball-player)) salary start-year end-year) | ||
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(define-test test-structure-extension | ||
(let ((contract-1 (make-nba-contract | ||
:salary 136000000 | ||
:start-year 2004 | ||
:end-year 2011 | ||
:name "Kobe Bryant" | ||
:team :LAKERS | ||
:number 24))) | ||
(assert-equal ___ (nba-contract-start-year contract-1)) | ||
(assert-equal ___ (type-of contract-1)) | ||
;; do inherited structures follow the rules of type hierarchy? | ||
(true-or-false? ___ (typep contract-1 'BASKETBALL-PLAYER)) | ||
;; can you access structure fields with the inherited accessors? | ||
(assert-equal ___ (nba-contract-team contract-1)) | ||
(assert-equal ___ (basketball-player-team contract-1)))) | ||
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;; Copying of structs is handled with the copy-{name} form. Note that | ||
;; copying is shallow. | ||
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(define-test test-structure-copying | ||
(let ((manning-1 (make-american-football-player :name "Manning" :team '("Colts" "Broncos"))) | ||
(manning-2 (make-american-football-player :name "Manning" :team '("Colts" "Broncos")))) | ||
;; manning-1 and manning-2 are different objects | ||
(true-or-false? ___ (eq manning-1 manning-2)) | ||
;; but manning-1 and manning-2 contain the same information | ||
;; (note the equalp instead of eq | ||
(true-or-false? ___ (equalp manning-1 manning-2)) | ||
;; copied structs are much the same. | ||
(true-or-false? ___ (equalp manning-1 (copy-american-football-player manning-1))) | ||
(true-or-false? ___ (eq manning-1 (copy-american-football-player manning-1))) | ||
;; note that the copying is shallow | ||
(let ((shallow-copy (copy-american-football-player manning-1))) | ||
(setf (car (nfl-guy-team manning-1)) "Giants") | ||
(assert-equal ___ (car (nfl-guy-team manning-1))) | ||
(assert-equal ___ (car (nfl-guy-team shallow-copy)))))) | ||
;;; Copyright 2013 Google Inc. | ||
;;; | ||
;;; Licensed under the Apache License, Version 2.0 (the "License"); | ||
;;; you may not use this file except in compliance with the License. | ||
;;; You may obtain a copy of the License at | ||
;;; | ||
;;; http://www.apache.org/licenses/LICENSE-2.0 | ||
;;; | ||
;;; Unless required by applicable law or agreed to in writing, software | ||
;;; distributed under the License is distributed on an "AS IS" BASIS, | ||
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
;;; See the License for the specific language governing permissions and | ||
;;; limitations under the License. | ||
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;;; Lisp structures encapsulate data which belongs together. They are a template | ||
;;; of sorts, providing a way to generate multiple instances of uniformly | ||
;;; organized information | ||
;;; Defining a structure also interns accessor functions to get and set the | ||
;;; slots of that structure. | ||
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;;; The following form creates a new structure class named BASKETBALL-PLAYER | ||
;;; with slots named NAME, TEAM, and NUMBER. | ||
;;; This additionally creates functions MAKE-BASKETBALL-PLAYER, | ||
;;; COPY-BASKETBALL-PLAYER, BASKETBALL-PLAYER-P, BASKETBALL-PLAYER-NAME, | ||
;;; BASKETBALL-PLAYER-TEAM, and BASKETBALL-PLAYER-NUMBER. | ||
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(defstruct basketball-player | ||
name team number) | ||
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(define-test make-struct | ||
(let ((player (make-basketball-player :name "Larry" :team :celtics :number 33))) | ||
(true-or-false? ____ (basketball-player-p player)) | ||
(assert-equal ____ (basketball-player-name player)) | ||
(assert-equal ____ (basketball-player-team player)) | ||
(assert-equal ____ (basketball-player-number player)) | ||
(setf (basketball-player-team player) :retired) | ||
(assert-equal ____ (basketball-player-team player)))) | ||
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;;; Structure fields can have default values. | ||
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(defstruct baseball-player | ||
name (team :red-sox) (position :outfield)) | ||
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(define-test struct-defaults | ||
(let ((player (make-baseball-player))) | ||
;; We have not specified a default value for NAME, therefore we cannot | ||
;; read it here - it would invoke undefined behaviour. | ||
(assert-equal ____ (baseball-player-team player)) | ||
(assert-equal ____ (baseball-player-position player)))) | ||
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;;; The accessor names can get pretty long. It's possible to specify a different | ||
;;; prefix with the :CONC-NAME option. | ||
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(defstruct (american-football-player (:conc-name nfl-guy-)) | ||
name position team) | ||
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(define-test struct-access | ||
(let ((player (make-american-football-player | ||
:name "Drew Brees" :position :qb :team "Saints"))) | ||
(assert-equal ____ (nfl-guy-name player)) | ||
(assert-equal ____ (nfl-guy-team player)) | ||
(assert-equal ____ (nfl-guy-position player)))) | ||
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;;; Structs can be defined to include other structure definitions. | ||
;;; This form of inheritance allows composition of objects. | ||
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(defstruct (nba-contract (:include basketball-player)) | ||
salary start-year end-year) | ||
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(define-test structure-inheritance | ||
(let ((contract (make-nba-contract :salary 136000000 | ||
:start-year 2004 :end-year 2011 | ||
:name "Kobe Bryant" | ||
:team :lakers :number 24))) | ||
(assert-equal ____ (nba-contract-start-year contract)) | ||
(assert-equal ____ (type-of contract)) | ||
;; Inherited structures follow the rules of type hierarchy. | ||
(true-or-false? ____ (typep contract 'basketball-player)) | ||
;; One can access structure fields both with the structure's own accessors | ||
;; and with the inherited accessors. | ||
(assert-equal ____ (nba-contract-team contract)) | ||
(assert-equal ____ (basketball-player-team contract)))) | ||
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;;; Copying a structure named FOO is handled with the COPY-FOO function. | ||
;;; All such copies are shallow. | ||
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(define-test structure-equality-and-copying | ||
(let ((manning-1 (make-american-football-player | ||
:name "Manning" :team (list "Colts" "Broncos"))) | ||
(manning-2 (make-american-football-player | ||
:name "Manning" :team (list "Colts" "Broncos")))) | ||
;; MANNING-1 and MANNING-2 are different objects... | ||
(true-or-false? ____ (eq manning-1 manning-2)) | ||
;;...but they contain the same information. | ||
(true-or-false? ____ (equalp manning-1 manning-2)) | ||
(let ((manning-3 (copy-american-football-player manning-1))) | ||
(true-or-false? ____ (eq manning-1 manning-3)) | ||
(true-or-false? ____ (equalp manning-1 manning-3)) | ||
;; Setting the slot of one instance does not modify the others. | ||
(setf (car (nfl-guy-team manning-1)) "Giants") | ||
(true-or-false? ____ (string= (car (nfl-guy-team manning-1)) | ||
(car (nfl-guy-team manning-3)))) | ||
(assert-equal ____ (car (nfl-guy-team manning-1))) | ||
(assert-equal ____ (car (nfl-guy-team manning-1)))))) |