Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add Icon Explorer, License Manager and QR Code #381

Merged
merged 1 commit into from
Feb 1, 2025
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 3 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -210,15 +210,18 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [Godot Spin Button](https://github.com/yudinikita/godot-spin-button) - Horizontal Selector with extended options.
- [Godot XR Tools](https://github.com/godotvr/godot-xr-tools) - Basic components for XR development.
- [HTerrain](https://github.com/Zylann/godot_heightmap_plugin) - Heightmap-based terrain. Supports texture painting, colouring, holes, level of detail and grass. *(Godot 3 and 4)*
- [Icon Explorer](https://kenyoni-software.github.io/godot-addons/addons/icon_explorer) - Browse and save icons from popular icon collections.
- [Importality](https://github.com/nklbdev/godot-4-importality) - raster graphics and animations importers: Aseprite, Krita, Pencil2D, Piskel, Pixelorama and others.
- [Input Helper](https://github.com/nathanhoad/godot_input_helper) - A helper for detecting input devices and remapping controls. *(Godot 3 and 4)*
- [License Manager](https://kenyoni-software.github.io/godot-addons/addons/licenses) - Manage license and copyright for third party graphics, software or libraries. Group them into categories, add descriptions or web links.
- [LimboAI](https://github.com/limbonaut/limboai) - Behavior trees and state machines. Comes with editor, visual debugger, comprehensive demo and tutorial.
- [Maaack's Game Template Plugin](https://github.com/Maaack/Godot-Game-Template) - Template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
- [Maaack's Menus Template](https://github.com/Maaack/Godot-Menus-Template) - Template with a main menu, options menus, credits, and a scene loader.
- [Maaack's Scene Loader](https://github.com/Maaack/Godot-Scene-Loader) - Scene loader that includes a loading screen, progress bar, and error handling.
- [NobodyWho](https://github.com/nobodywho-ooo/nobodywho) - Local large language models (LLMs) for "AI-powered" NPC dialogue.
- [Orchestrator](https://github.com/Vahera/godot-orchestrator) - Dialog and visual-scripting subsystem for 2D and 3D games.
- [PixelPen](https://github.com/pixelpen-dev/pixelpen) - Pixel art drawing and animation: Common drawing tools such as selection, shape creation, mirroring, tiling, and animation features within the Godot editor.
- [QR Code](https://kenyoni-software.github.io/godot-addons/addons/qr_code) - QR Code generation either with the included QRCodeRect node or use the encoding result of the QRCode class.
- [Quest Manager](https://github.com/Rubonnek/quest-manager) - Minimalistic quest manager able to track quest state at runtime for easier debugging.
- [QuestSystem](https://github.com/shomykohai/quest-system) - A simple and extensible quest manager and creator.
- [Scene Manager](https://github.com/glass-brick/Scene-Manager) - Make nice and customizable scene transitions in one line of code. *(Godot 3 and 4)*
Expand Down
Loading