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Update GeometryDash.bro
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hvven authored Aug 13, 2024
1 parent 2094396 commit 6504943
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions bindings/2.206/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -13768,13 +13768,13 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
void preCollision() = m1 0x3855d8, imac 0x40d7d0;
bool preSlopeCollision(float, GameObject*) = win 0x36d370;
void propellPlayer(float, bool, int) = win 0x37d860, imac 0x424240, m1 0x398e28;
void pushButton(PlayerButton) = win 0x375f70, imac 0x41d330, m1 0x393880;
void pushButton(PlayerButton) = win 0x375f70, imac 0x41d330, m1 0x392760;
TodoReturn pushDown();
void pushPlayer(float);
TodoReturn redirectDash(float);
TodoReturn redirectPlayerForce(float, float, float, float);
void releaseAllButtons() = win 0x37d110, imac 0x423a90, m1 0x398664;
void releaseButton(PlayerButton) = win 0x376200, imac 0x41e7b0, m1 0x392760;
void releaseButton(PlayerButton) = win 0x376200, imac 0x41e7b0, m1 0x393880;
TodoReturn removeAllParticles();
void removePendingCheckpoint() = win 0x3801a0;
TodoReturn removePlacedCheckpoint();
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