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A few EditorUI functions (#707)
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* Update GeometryDash.bro

* yeah
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hiimjasmine00 authored Aug 11, 2024
1 parent 806db45 commit 1f43bd8
Showing 1 changed file with 16 additions and 9 deletions.
25 changes: 16 additions & 9 deletions bindings/2.206/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -3589,7 +3589,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
TodoReturn createExtrasForObject(int, GameObject*, cocos2d::CCArray*);
TodoReturn createGlow();
void createLoop();
void createMoveMenu() = win 0x116ee0;
void createMoveMenu() = win 0x116ee0, m1 0x40df0, imac 0x468a0;
TodoReturn createNewKeyframeAnim();
TodoReturn createObject(int, cocos2d::CCPoint) = win 0x10c3e0;
TodoReturn createOutlines(cocos2d::CCArray*);
Expand Down Expand Up @@ -3636,7 +3636,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
void flipObjectsX(cocos2d::CCArray*) = win 0x11cc80;
void flipObjectsY(cocos2d::CCArray*) = win 0x11ce60;
TodoReturn getButton(char const*, int, cocos2d::SEL_MenuHandler, cocos2d::CCMenu*);
CreateMenuItem* getCreateBtn(int id, int bg) = win 0x10ae40;
CreateMenuItem* getCreateBtn(int id, int bg) = win 0x10ae40, m1 0x33d6c, imac 0x33a60;
TodoReturn getCreateMenuItemButton(cocos2d::CCSprite*, cocos2d::SEL_MenuHandler, cocos2d::CCMenu*, float, int, cocos2d::CCPoint);
TodoReturn getCycledObject(cocos2d::CCArray*, bool);
TodoReturn getEditColorTargets(ColorAction*&, ColorAction*&, EffectGameObject*&);
Expand Down Expand Up @@ -3748,9 +3748,12 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
void selectObject(GameObject*, bool) = win 0x10c9f0;
void selectObjects(cocos2d::CCArray*, bool) = win 0x10cce0;
void selectObjectsInRect(cocos2d::CCRect);
void setupCreateMenu() = win 0xe44b0;
void setupDeleteMenu();
void setupEditMenu();
void setupCreateMenu() = win 0xe44b0, m1 0xfbc4, imac 0xdda0;
void setupDeleteMenu() = win 0xe1470, m1 0xeda0, imac 0xce80;
void setupEditMenu() = win inline, m1 0x2b8bc, imac 0x2aa80 {
this->createMoveMenu();
this->updateEditMenu();
}
TodoReturn setupTransformControl();
bool shouldDeleteObject(GameObject*) = win 0xe27f0;
TodoReturn shouldSnap(GameObject*);
Expand Down Expand Up @@ -3785,12 +3788,16 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
TodoReturn tryUpdateTimeMarkers();
void undoLastAction(cocos2d::CCObject*) = win 0x10dcc0;
void updateButtons() = win 0xde380;
TodoReturn updateCreateMenu(bool) = win 0x10b460, imac 0x2e500, m1 0x2eaf8;
TodoReturn updateDeleteButtons() = win 0xe3b50, imac 0x32420, m1 0x32754;
TodoReturn updateDeleteMenu();
void updateCreateMenu(bool) = win 0x10b460, imac 0x2e500, m1 0x2eaf8;
void updateDeleteButtons() = win 0xe3b50, imac 0x32420, m1 0x32754;
void updateDeleteMenu() {
m_deleteMenu->setVisible(m_selectedMode == 1);
}
TodoReturn updateEditButtonColor(int, cocos2d::ccColor3B);
TodoReturn updateEditColorButton();
TodoReturn updateEditMenu();
void updateEditMenu() {
m_editButtonBar->setVisible(m_selectedMode == 3);
}
void updateGridNodeSize() = win 0xdf100, imac 0x2f410, m1 0x2fa1c;
TodoReturn updateGridNodeSize(int);
TodoReturn updateGroupIDBtn2();
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