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Merge pull request #322 from myun11/upgrades
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Skill talents upgrades
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man90es authored Oct 11, 2024
2 parents 490509c + 977bedd commit 7f26a65
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66 changes: 66 additions & 0 deletions assets/data/characters/sethos/en.json
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"name": "Royal Reed Archery",
"unlock": "Normal Attack",
"description": "Normal Attack\nPerforms up to 3 consecutive shots with a bow.\nCharged Attack\nPerforms a more precise Aimed Shot with increased DMG.\nWhile aiming, the power of Electro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:\nCharge Level 1: Fires off an arrow carrying the power of lightning that deals Electro DMG.\nCharge Level 2: Fires off a Shadowpiercing Shot which can pierce enemies, dealing Electro DMG to enemies along its path. After the Shadowpiercing Shot is fully charged, Sethos cannot move around.\nPlunging Attack\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"upgrades": [
{
"name": "1-Hit DMG",
"value": "52.61%"
},
{
"name": "2-Hit DMG",
"value": "23.8% + 26.61%"
},
{
"name": "3-Hit DMG",
"value": "73.99%"
},
{
"name": "Aimed Shot",
"value": "43.86%"
},
{
"name": "Aimed Shot Charge Level 1",
"value": "124%"
},
{
"name": "Shadowpiercing Shot DMG",
"value": "140% ATK + 134.56% Elemental Mastery"
},
{
"name": "Plunge DMG",
"value": "56.83%"
},
{
"name": "Low / High Plunge DMG",
"value": "113.63% / 141.93%"
}
],
"type": "NORMAL_ATTACK"
},
{
"name": "Ancient Rite: The Thundering Sands",
"unlock": "Elemental Skill",
"description": "Gathers the might of thunder, dealing AoE Electro DMG and quickly retreating. If this attack triggers Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or Electro Swirl reactions, Sethos recovers a certain amount of Elemental Energy.\n\"The God indwelt Priest, the Magi who turned pits to springs, the singers of the sea of sand still spread their stories... But I know those are not legends, for they are our ancestors.\"",
"upgrades": [
{
"name": "Skill DMG",
"value": "115.6%"
},
{
"name": "Energy Regeneration",
"value": "12"
},
{
"name": "CD",
"value": "8s"
}
],
"type": "ELEMENTAL_SKILL"
},
{
"name": "Secret Rite: Twilight Shadowpiercer",
"unlock": "Elemental Burst",
"description": "Perform a secret rite, entering the \"Twilight Meditation\" state, during which Sethos's Normal Attacks will be converted into enemy-piercing Dusk Bolts: Deal Electro DMG to opponents in its path, with DMG increased based on Sethos's Elemental Mastery.\nSethos cannot perform Aimed Shots while in this state.\nDMG dealt by Dusk Bolts is considered Charged Attack DMG.\nThis effect will be canceled when Sethos leaves the field.\nThe archives of the Temple of Silence preserve many tomes left behind by Akhtamun, from the era of King Deshret. Many secret rituals of great power are recorded within, but even among the Temple of Silence, very few could master them.",
"upgrades": [
{
"name": "Dusk Bolt DMG Increase",
"value": "196.16% Elemental Mastery"
},
{
"name": "Twilight Meditation Duration",
"value": "8s"
},
{
"name": "CD",
"value": "15s"
},
{
"name": "Energy Cost",
"value": "60"
}
],
"type": "ELEMENTAL_BURST"
}
],
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94 changes: 94 additions & 0 deletions assets/data/characters/shenhe/en.json
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"name": "Dawnstar Piercer",
"unlock": "Normal attack",
"description": "Normal Attack\nPerforms up to five consecutive spear strikes.\nCharged Attack\nConsumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.\nPlunging Attack\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
"upgrades": [
{
"name": "1-Hit DMG",
"value": "43.26%"
},
{
"name": "2-Hit DMG",
"value": "40.25%"
},
{
"name": "3-Hit DMG",
"value": "53.32%"
},
{
"name": "4-Hit DMG",
"value": "26.32% + 26.32%"
},
{
"name": "5-Hit DMG",
"value": "65.62%"
},
{
"name": "Charged Attack DMG",
"value": "110.67%"
},
{
"name": "Charged Attack Stamina Cost",
"value": "25"
},
{
"name": "Plunge DMG",
"value": "63.93%"
},
{
"name": "Low / High Plunge DMG",
"value": "127.84% / 159.68%"
}
],
"type": "NORMAL_ATTACK"
},
{
"name": "Spring Spirit Summoning",
"unlock": "Elemental skill",
"description": "The frosted dew, silvery and dense, shall exorcise all demons.\nGrants all nearby party members the Icy Quill effect and deals Cryo DMG in different ways based on whether it is {LAYOUT_MOBILE#tapped}{LAYOUT_PC#pressed}{LAYOUT_PS#pressed} or held.\nPress\nRushes forward together with a Talisman Spirit, dealing Cryo DMG to opponents along the path.\nHold\nCommands the Talisman Spirit to deal AoE Cryo DMG.\nIcy Quill\nWhen Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK.\nThe Icy Quill's effects will be cleared once its duration ends or after being triggered a certain number of times. When held rather than {LAYOUT_MOBILE#tapped}{LAYOUT_PC#pressed}{LAYOUT_PS#pressed}, the Icy Quill's effect lasts longer and can be triggered more times.\nWhen one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit. The number of times the effect is triggered is calculated independently for each party member with the Icy Quill.",
"upgrades": [
{
"name": "Press Skill DMG",
"value": "139.2%"
},
{
"name": "Hold Skill DMG",
"value": "188.8%"
},
{
"name": "DMG Bonus",
"value": "45.66% ATK"
},
{
"name": "Press/Hold Duration",
"value": "10s / 15s"
},
{
"name": "Press/Hold Trigger Quota",
"value": "5 / 7"
},
{
"name": "Press CD",
"value": "10s"
},
{
"name": "Hold CD",
"value": "15s"
}
],
"type": "ELEMENTAL_SKILL"
},
{
"name": "Divine Maiden's Deliverance",
"unlock": "Elemental burst",
"description": "Unleashes the power of the Talisman Spirit, allowing it to roam free in this plane, dealing AoE Cryo DMG.\nThe Talisman Spirit then creates a field that decreases the Cryo RES and Physical RES of opponents within it. It also deals periodic Cryo DMG to opponents within the field.",
"upgrades": [
{
"name": "Skill DMG",
"value": "100.8%"
},
{
"name": "RES Decrease",
"value": "6%"
},
{
"name": "DoT",
"value": "33.12%"
},
{
"name": "Duration",
"value": "12s"
},
{
"name": "CD",
"value": "20s"
},
{
"name": "Energy Cost",
"value": "80"
}
],
"type": "ELEMENTAL_BURST"
}
],
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78 changes: 78 additions & 0 deletions assets/data/characters/sigewinne/en.json
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"name": "Targeted Treatment",
"unlock": "Normal Attack",
"description": "Normal Attack\nPerforms up to 3 consecutive attacks.\nCharged Attack\nPerforms a more precise Aimed Shot with increased DMG.\nWhile aiming, the power of Hydro will continually accumulate on the arrow. After fully charging, Sigewinne will periodically fire slow-moving Mini-Stration Bubbles toward the target, dealing Hydro DMG. When released, an arrow imbued with torrential energy will deal Hydro DMG to the opponent hit.\nPlunging Attack\nFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.",
"upgrades": [
{
"name": "1-Hit DMG",
"value": "52.61%"
},
{
"name": "2-Hit DMG",
"value": "51.07%"
},
{
"name": "3-Hit DMG",
"value": "78.29%"
},
{
"name": "Aimed Shot",
"value": "43.86%"
},
{
"name": "Fully-Charged Aimed Shot",
"value": "124%"
},
{
"name": "Mini-Stration Bubble DMG",
"value": "24.8%"
},
{
"name": "Plunge DMG",
"value": "56.83%"
},
{
"name": "Low / High Plunge DMG",
"value": "113.63% / 141.93%"
}
],
"type": "NORMAL_ATTACK"
},
{
"name": "Rebound Hydrotherapy",
"unlock": "Elemental Skill",
"description": "Blows a Bolstering Bubblebalm that can stimulate blood flow and help patients drift off to sleep using a bubblegun specially made in the Fortress of Meropide.\nBolstering Bubblebalms will bounce between nearby opponents, dealing Hydro DMG based on Sigewinne's max HP to opponents it hits. When it bounces, it will restore HP to all nearby party members except Sigewinne herself. The amount healed is based on Sigewinne's max HP.\nAfter bouncing 5 times, the Bolstering Bubblebalm will disappear and restore HP to Sigewinne based on her max HP value.\nWhen no opponents are present, the Bolstering Bubblebalm will bounce nearby. Only one Bolstering Bubblebalm created by a Sigewinne may exist at once.\nWhen Held, the Bolstering Bubblebalm can be boosted to an even bigger size.\nHold\nEnter Aiming Mode to begin blowing an even bigger, even more breathtaking Bolstering Bubblebalm!\nThe Bolstering Bubblebalm will grow bigger the longer the skill is Held, until it grows up to two tiers in size. Each tier it grows increases its DMG by 5% and healing by 5%. When a Bolstering Bubblebalm bounces, it will drop down a tier in size, until it returns to being a normal Bolstering Bubblebalm.\nAfter weaker opponents are hit by big Bolstering Bubblebalms, they will be imprisoned and will be unable to move.\nIn addition, 2 Sourcewater Droplets will be created near Sigewinne when she uses this Skill. Each Sourcewater Droplet Sigewinne collects will grant her a Bond of Life worth 10% of her Max HP.\nWhen Sigewinne's Bond of Life is cleared, she regains 1 Elemental Energy for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way.\nArkhe: Ousia\nBolstering Bubblebalms periodically call down a Surging Blade on the position they hit, dealing Ousia-aligned Hydro DMG based on Sigewinne's max HP.\n\"What do you think? Not only can this kind of hydrotherapy stimulate the circulatory system, but it can also cheer patients up, ooh, and that's not all, it can even help patients who ought to get some rest have a nice nap...\"",
"upgrades": [
{
"name": "Bolstering Bubblebalm DMG",
"value": "2.28% Max HP"
},
{
"name": "Bolstering Bubblebalm Healing",
"value": "2.8% Max HP + 270"
},
{
"name": "Final Bounce Healing",
"value": "50% Max HP"
},
{
"name": "Surging Blade DMG",
"value": "0.68% Max HP"
},
{
"name": "Surging Blade Interval",
"value": "10s"
},
{
"name": "CD",
"value": "18s"
}
],
"type": "ELEMENTAL_SKILL"
},
{
"name": "Super Saturated Syringing",
"unlock": "Elemental Burst",
"description": "Takes out a special Fortress of Meropide-made syringe and assault the area in front with waves of kindness and medicine, dealing AoE Hydro DMG based on Sigewinne's max HP.\nIn addition, Sigewinne absorbs up to 2 nearby Sourcewater Droplets within a certain range when she uses this skill.\n\"Hey, overdosing on medicine is no different from poison, you know, it's real dangerous! But patients need care and concern, and nobody can overdose on that!\"",
"upgrades": [
{
"name": "Skill DMG",
"value": "11.77% Max HP"
},
{
"name": "Duration",
"value": "2.5s"
},
{
"name": "CD",
"value": "18s"
},
{
"name": "Energy Cost",
"value": "70"
}
],
"type": "ELEMENTAL_BURST"
}
],
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