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Update RenderingIface_TEST's RegisterEngine test to only load the specified engine #1098

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@iche033 iche033 commented Jan 10, 2025

🦟 Bug fix

Fixes #1072

Summary

The RenderingIface_TEST tried to load the ogre (ogre 1.x) plugin even when GZ_ENGINE_TO_TEST set to ogre2. This PR updates the test to ensure that the specified engine is used in the test. While doing this I found and fixed a bug when unregistering a default engine by name (e.g. ogre2).

Checklist

  • Signed all commits for DCO
  • Added tests
  • Updated documentation (as needed)
  • Updated migration guide (as needed)
  • Consider updating Python bindings (if the library has them)
  • codecheck passed (See contributing)
  • All tests passed (See test coverage)
  • While waiting for a review on your PR, please help review another open pull request to support the maintainers

Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining Signed-off-by messages.

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UNIT_RenderingIface_TEST_ogre2_gl3plus test tries to load ogre and fails if it is not able to load it
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