Releases
release-0.6.1
Rules Changes
Allow Balanced (1h) weapons to be wielded in the off-hand.
Allow restoration actions (like Life Rune spells) to self-target when using a single-target gesture.
Increase the minimum range on Gesture: Arrow to 1ft which prevents it being used to target yourself or enemies overlapping your grid space.
Correct the attributes of the provided Gesture: Create summons.
Add Taxonomies for Fire/Frost/Storm/Earth elementals to the compendium
Bug Fixes
Resolve an issue which prevented action confirmation from fully resolving if there was not an active Combat encounter.
Corrected tagged core version on the playtest adventure to avoid a harmless migration warning
Overlapping tokens no longer generate an error when testing linear range.
Tag V13 as verified compatible in anticipation of upcoming prototype testing.
Assorted rules text corrections and clarifications.
When cloning a single action, we need to run through "prepareActions" actor hooks on the clone
Correct localization tags for Archetype and Taxonomy tooltips.
Fix some bugs related to updating or deleting a token who was orphaned by having their linked Actor previously deleted.
Slow down the visualization of Token movement speed based on the Actor's Stride attribute.
Remove stray Scene Region and Light Source from the arena scene.
Correct automatic assignment of prototype token settings when a new Actor is created.
Fix a bug which caused custom Ancestry ability scores before resistances throws errors when configuring resistances.
Contributions
Thanks to danielrab for submitted bug fixes
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