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# Server Sided Sounds and Sirens | ||
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We wanted custom sirens, many custom sirens. | ||
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How many? 214. Why? Nobody knows. | ||
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But after we finally managed it to do it. Here you go. | ||
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## Pros | ||
214 Sirens | ||
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It's free | ||
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## Cons | ||
You have to use our names (in the files), due to the fact that we were to lazy to change the name for the release. | ||
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# Usage | ||
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Just use and change the audio files (wav.) in the .AWP files in the `dlc_serversideaudio` Folder using OpenIV or other AWC editing tools. | ||
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## ELS-Plus | ||
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These are the current ELS-Plus settings: | ||
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`SoundBank="dlc_serversideaudio/oiss_ssa_vehaud_bcso_new"` or other Soundbank | ||
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`SoundSet="oiss_ssa_vehaud_bcso_new_soundset"` or other SoundSet | ||
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`AudioString="oiss_ssa_vehaud_bcso_new_horn"` or other AudioString | ||
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## FiveM Scripts | ||
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Use this native | ||
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https://docs.fivem.net/natives/?_0x2F844A8B08D76685 | ||
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p0 = `"DLC_SERVERSIDEAUDIO\\OISS_SSA_VEHAUD_BCSO_NEW"` or other Soundbank | ||
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p1 = `false` | ||
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And call the sounds using this native: | ||
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https://docs.fivem.net/natives/?_0xE65F427EB70AB1ED | ||
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soundId = `-1` | ||
audioName = `"OISS_SSA_VEHAUD_BCSO_NEW_HORN"` | ||
entity = your entity || Most likely `GetVehiclePedIsUsing(PlayerPedId())` | ||
audioRef `"DLC_SERVERSIDEAUDIO\\OISS_SSA_VEHAUD_BCSO_NEW"` | ||
isNetwork = `0` | ||
p5 = `0` |