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Kerbal

This is my save for the Kebal Space Program.

I'm currently using the 0.18.4 version (latest).

Feel free to explore it and suggest modifications.

Mods being used:

Ships & Flights In Progress

Icarus

The Icarus was my first satellite that I managed to put in orbit. It's orbiting eliptically at ~ 45º with Pe = 108.976Km and Ap = 604.739Km.

It's self sufficient in matters of electricity and it has enough fuel to return to Kerbin, though there are no parachutes.

It's ugly and useless, but it's up there for sentimental values.

The KSS

The Kerbal Space Station aka KSS is orbiting at 90º at 300Km. It's orbit was calculated to match with the Mün's orbit and it serve as a pitstop in the trajectory.

It can support up to 20 Kerbals, though, currently 15 is the suggested number since it's the capability of it's safe return module (Kilton).

Current crew:

- Jebediah Kerman
- Flavio Kaetano (that's me!)
- Barrod Kerman
- Alvis Kerman
- Shepcas Kerman
- Dercan Kerman

Old crew (successfully returned):

- Bob Kerman
- Mactrey Kerman
- Dercan Kerman

The Core

The Core was built upon the Space Station Core (Stock), but it's orbiting with an empty fuel tank and a propeller.

Goliath II

The Goliath II is the fuelling module. It's composed by a Rockomax Jumbo-64 Fuel Tank and a Rockomax x200-32 Fuel Tank. It's capability is of 4320 Fuel Units (holy guacamole!) and it currently has 4209 Fuel Units. It's almost full.

The rocket to lift it up there was so huge I had to call it Goliath… the second.

Hydra I

A probe scatter module! The 4 probes are composed by batteries, two Gigantor Solar Panels, and Ion Propellers. They're super fun, though not very useful and quite impossible to redock...

Kilton

The Kilton is not only Kerbal's Space Hotel, but it's also a safe return module. It has capacity for 15 Kerbals to safely return to Kerbin.

Kommbot

The Kommbot I is the communications module. It connects the KSS to the Skynet relay network and maps Kerbin's surface with an ISA dish.

MunBase

The MunBase is located at the coordinates 0º 41' 50" N, 22º 50' 34" E of the Mun at 300m of the Neil Armstrong memorial (almost pure luck).

Crew:

- Barrod Kerman
- Mactrey Kerman
- Bob Kerman

Kolumbus II

The Kolumbus II is a Skynet Mission control. It has a 9000 Km anthena which can retransmit the signal to over half the Mun.

MunRover III

This is a huge antenna dish on wheels. It's receiver antenna has a range of 250Km and it shouldn't go further then that from Kolumbus II which is the commander centre.

Muner

The Munner is a HOME based ship, it's lower part is a garage where an Ant is usually parked. Now it's wandering around the Mun exploring it's anomalies.

The Skynet

The Skynet is a relay network composed of 4 Kommbots. The Kommbots are orbiting at 90º at a distance of ~ 4990 Km.

Kommbot II

The Kommbot II is a manned ship built to deploy the unmanned Kommbots in orbit. After the Kommbot is deployed, the ship must return safely with it's crew to Kerbin.

It also has an ISA dish to map Karbin's surface.

Prometheus

Prometheus is a solar rover landed on Minmus.

Toscan

The Topography Scanner (Toscan) is currently orbiting Minmus where it has just finished mapping it's topography.

Spice Space Station

The Spice is a Space Station that's orbiting Duna at 300km and 90º.

Obsolete Ships

MünRover II

This ugly-ass unmanned rover was propelled by three Ion Propellers. It had a shitload of batteries, two Xenon tanks and had 4 Gigantor Solar Pannels, though only 3 are "openable" when in rover mode and one already broke, so there are only two usable. It became obsolete when the Skynet was implemented and it lost connectivity.

The Kolumbus

My first manned lander explorer ship. The main module of the MunBase. Theorically, has enough fuel to safely return to Kerbin.

Leonardo II

Was KSS first safe return module. It had 7 seats for Kerbal spacemen and enough fuel to safely return to Kerbin.

Safely returned home with Bob, Mactrey and Dercan Kerman who were too terrified to keep in space.

MünRover I

This ship was a rover landed on the Mün. Unfortunately, it's rear propeller broke on the landing, but it was still drivable through RCS.

It was discontinued when it flipped, braking it's solar panels and a landing gear that made it unmanuverable.

The KSS/EM1

The KSS Eletric Module 1 was a giant electric module (duh) with 12 Gigantor XL Solar panels, though 4 remained closed for backup purposes. It also contained a shitload of batteries which take it's electric capability up to 8000 Electric Units. It was removed from the KSS because it was a waste of material, generating way more electricity than the KSS needed and it was lagging the whole thing, since it's coupled stage had over 100 parts.

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This is my save for Kerbal Space Program.

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